- Apr 22, 2012
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mmhmm.Yes it is the same map, but if I have the group get teleported to a separate map and then start the battle on that map it still bugs out
I had a few issues with autorun events and parallel events myself. It would hang up in an endless cycle of reloading the battle. It was bad.
Without actually seeing the progression and interaction of events, it makes it hard to actually debug your game.