I've been looking for a way to add some light tactical battles in my project for a while and this plugin seems to be able to do the trick (and so much more), so thank you for the hard work.
Anyway, I started to implement it yesterday (last 0.77.1 version) and I'm stuck on the sprite part.
I tried several ways of using the character tags without much success.
For now, I'm only trying to use the RTP
First in the way of the old version demo :
Code:
<letbs_sprite>
use_character
sprite_name: Hero1
auto_turn_order_face
auto_status_sprite
</letbs_sprite>
Then I noticed the plugins comments and tried that :
Code:
<letbs_sprite>
pose(): use_chara, Hero1, 0
turn_order: auto
status_sprite: auto
</letbs_sprite>
But I'm always getting a "The battler 'Xxxxx' has no sprite configuration!" error.
I'm sure I'm missing something. Are the tags somehow wrong ? Do I need to define every pose even though I wish to use the RTP ?
I would really appreciate if someone could give me some pointers to set it up properly.