@Kupotepo Haha actually, it's
@Lecode work, I just packed the demo! (really easy task)
By the way everyone, I am surprised, you actually liked the excel sheets system so I decided to upgrade it to the version 0.2!
What's new?
You can see that now, scope_select: is supported!
Yanfly cooldowns and warmups are supported!
The path aoe has been added!
I set a lot of data validations in the system and hide the gears of it so you can't harm it easily (it won't let you erase some data for example)
This is the automatically generated code of the first picture.
What's next?
Now I want to work on a system that generates the skill in-game description automatically with the data you entered and let you personalize it!
Actually this is just for skill personalization but I might do one for actors and enemies.
The system does not support custom AoE made by the generator and I do not want to work on it before LeTBS version 0.8 get out (the way LeTBS will handle this may change)
If you use this and find a bug, please tell me with a PM! :
Edit : I made the version 0.3, you can generate colors for your scope with a droplist like this (more than 500 color choices!) :
Extra edit, now version 0.4 is out and you can partially customize skill descriptions like that :

It is really useful if you think about a layout and might make you use a lot of less time to set your skills.
With Letbs it is possible to set a skill damaging your enemies while healing your allies with the Aoe if you combine it with Hime elemental negation plugin :
http://himeworks.com/2015/12/elemental-negation/
With a formula like this one :
if (b.isEnemy()) {b.addState(STATE_ID);YOUR_DAMAGE_FORMULA} else {b.addState(STATE_ID);YOUR_HEAL_FORMULA}
Here is the link :
https://www.dropbox.com/s/80fo1u9lqcmrtkn/LetbsSkillVersion0.4.xlsx?dl=0