Lecode's Damage Sequence problem

Discussion in 'RGSSx Script Support' started by Panda_Artist, Sep 3, 2019.

  1. Panda_Artist

    Panda_Artist Humble RPG Fan Veteran

    Messages:
    59
    Likes Received:
    4
    First Language:
    Portuguese
    Primarily Uses:
    RMVXA
    Hello everyone. I am having an issue with this script.

    The script itself does work, however, the enemy battler graphic does not dissappear when it dies whenever I use a skill that has a damage sequence. The enemy does "die" as you can no longer select it to attack. But the graphic still remains.

    Is this a compatibility problem? I am using the default battle system.

    https://forums.rpgmakerweb.com/index.php?threads/damage-sequence.44434/
     
    #1

Share This Page