- Jul 18, 2012
- Reaction score
- First Language
- Primarily Uses
Thousands of years ago, a Dragon created the Earth and fell into a deep slumber. The Dragon shall awaken again to roar a mighty roar which will destroy the Earth and create a new Earth to take its place. Six heroes are destined to protect the Dragon from the Demons who seek to use the Dragon’s power to create the new world in their own image.
Follow the story of Parker and Amagi, two of the six heroes, as they travel across the kingdom of Percivus to find the other four heroes and protect the kingdom, the Dragon, and the fate of their world and the next from the Demons.
The game has an estimated 3-5 hours of game play. The game is linear, but there's optional backtracking for side-quests. A majority of the game uses resources from the RTP, but also uses resources of my own creation. There are two endings: the normal ending and a special ending that is unlocked after getting a certain key item. At the end of the game, there is an option to go to the Bonus Room where the developer put extra information about creating the game.
The item system may be different from what players are used to. After using a recovery item like a Potion or Magic Water, it becomes an Empty Bottle which can be refilled and be used as a different recovery item. The player can exploit enemy weaknesses with fire, ice, and thunder attacks. Six party members are available, each with their own unique skills. Physical attackers use "Skills" that cost TP and magic attackers use "Magic" that costs MP.
A new addition is the Bestiary in the Pause menu that allows you to look up enemy weaknesses, stats, and other information.
v5.1.0 - (9/25/17): Fixed bugs in the battle tutorial, Puppet Master battle, and hot springs
v5.0.2 - (2/22/17): Fixed Castle Guard Behavior in Percivus Castle
v5.00 - (1/20/17): Last update! Added new features, updated and added some graphics, cleaned up some coding
v4.10 - (4/8/15): Added backstory to some characters, a new area, and a new boss.
v4.01 - (2/26/15): Fixed cutscenes and fixed boss's state resistances.
v4.00 - (2/8/15): Added/Buffed Skills/Magic to each character, Increased difficulty of Demon Pit, Now can battle the guards in Percivus Castle when you first enter, Buffed the Demon King. TP is now initialized at 15 at the start of battle. Limit of Cure Alls on hand now limited to 30. Can now select how many bottles you want to fill at a hot spring.
v3.05 - (2/5/15): Fixed various glitches that I missed and made minor dialogue changes.
v3.041 - (2/3/15): Shortened delay after escaping a battle and debuffed Poison status effect
v3.04 - (2/3/15): Added some dialogue and made enemy HP bars visible
v3.03 - (2-2-15): Fixed glitches involving skills and the 100-level dungeon. Also buffed Parker and the Demon King. Debuffed Chimera (Thanks to NPC for the critique and bug reports!)
v3.02 - (2/2/15): Fixed a glitch in the intro. (Thanks to felsenstern for the report!)
v3.01 - (2/1/15): Added graphics to the menu and the ending cutscene. Also made some minor dialogue changes
v3.00 - (1-30-15): Made some slight dialogue changes, fixed various glitches and mapping errors, made forest maze easier to navigate, made enemies more aggressive. (Thank you to Makio-Kuta for the critique!)