RMXP Legends of Astravia [IGMC2017]

Jaiden

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EDIT 2/23/2018: This thread is outdated! Visit the official thread HERE.

I have always wanted to create a game, but never got around to it.
The IGMC 2017 finally inspired me to start my project, and it's really ambitious.
I plan to make something that reminds the player of the classics, like Chrono Trigger and Final Fantasy.

This is the result. There's still so much to do, I want to provide hours of fun exploration, crafting, puzzles and quests.
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CLICK HERE TO VISIT THE ITCH.IO GAME PAGE & DOWNLOAD
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Screenshots

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[No Longer Available]

Features

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Fast-paced "Action Timed Battle" system
Various dungeons, caves, and towns to explore
Rewarding puzzles and character stories
Quest system with unique rewards
Crafting/Extraction/Enchantment system
Custom designed menus and interface
Dynamic lighting, weather, and day/night cycle
Tons of monsters and bosses to fight!

Story
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Nearly a century ago, a horrific, apocalyptic event known as
the Great Cataclysm threatened to wipe out the world of Astravia.

Just before the day of reckoning took place, two heroes emerged.
Utilizing their magical prowess, they brought the
Great Cataclysm to a halt and reversed its malevolent energy.

Once their work was completed, however, they vanished.

After this occurrence, the people of Astravia--amongst the
tension of nearly becoming extinct--went to war. The kingdoms
all battled for strength and power, and many were killed.

The war eventually ended, but it bred hatred and malice.
Not soon after, a malicious wizard emerged.
Driven by the pains of war, he began to spread dark
energy and summon monsters all across Astravia.


With no heroes to save the world this time, who will stop him?

-----

Meanwhile, a young man named Oliver finds himself in
Mordin Village and stricken with amnesia after being
mugged in the swamps on the north border of the town.

Fully recovered from his physical injuries, he decides it's
time to return to Valica to try and regain some of his memory.


However, his plans change when mysterious events in Mordin begin to arise...


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Thank you so much for your support!
Expect more updates in the coming months!
_______________________


 
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Jaiden

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Legends of Astravia placed 29th in the "People's Choice" portion of the IGMC 2017 Jam. Thank you so much for your support and honest comments, everyone. I look forward to continuing this project!

There will be an updated upload on my itch.io page and an accompanying devlog this week, so stay tuned!
 

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Almost 100,000 Threads! We should make a celebration. Make a 100K logo? :p
Cursed problem: Multiple language switches. Say, you want to switch to EN language from JP but you have no idea where the language switch in JP menu language.
Tonight I'm finally going to start putting the dungeons my team has made on grid paper into the engine. That's the final step of making the game world.
Yay! My new Doomsday machine..... er... "Heroic" machine is ready!
//pushes button :LZSexcite:
Uh oh what's that rumbling?!
// Game explodes :kaoback:
That's the fourth time this week! :kaolivid:
// Gets to work building next "Heroic" Machine. :LZSskeptic:
I was just reflecting back on an old project of mine. I was creating a Wizardry-like game but with a little more complexity. It was being made with RPG Maker VX Ace.



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