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Legion Saga DX
RPG MAKER MV PROJECT
Permission granted to execute the project from Matt/Kamau
GAME SYNOPSIS
RPG MAKER MV PROJECT
Permission granted to execute the project from Matt/Kamau
GAME SYNOPSIS
Legion Saga, Original Game Synopsis
It follows the story of the prince of a kingdom who has just engaged in battle with the neighboring country, and his struggles to find out the truth behind not only his own history, but who is pulling the strings behind the war.
Legion Saga MV, Expanded Game Synopsis
Since coming to power after the death of his father, King Agaman Meluvet, has provided a great many things for the people of Meluvet. Those people that are capable live without want for many things and are happy with their apparently superior monarchy. However, across the southern border lies the Protectorate of Garalas with whom the Kingdom of Meluvet has a strained diplomatic relationship.
Once united under a single empire the leaders of both nations continue to claim the rightful dominion over each other to this day. This has caused centuries of tension between the two nations that cannot easily be undone. While the situation has only lead to the occasional border skirmish in the past; the times have changed.
This Utopian status of Meluvet does not come freely, and Meluvet continuously seeks to expand its influence over more resourceful lands. Many years after a failed attempt to conquer the western nation of Veramonde by his father; the current King of Meluvet may now have the means to turn border skirmishes and raids into a full conquest of the southern nation of Garalas.
Our story, Legion Saga, follows Prince Durane of Meluvet as King Meluvet declares war against Garalas. Under the guidance of General Kamza, Prince Durane is sent to the frontlines to seize a strategic asset, the border village of Seimu, which will allow Meluvetian troops to cross freely into Garalasian territory. The young prince is troubled by the war and he struggles with his feelings towards his father's warmongering.
Things begin to spiral out of control for Durane when he is mistaken for someone else... Suddenly he finds himself fighting not for Meluvet but to discover the truth behind his own history and who is the real mastermind behind the war between these two nations.
It follows the story of the prince of a kingdom who has just engaged in battle with the neighboring country, and his struggles to find out the truth behind not only his own history, but who is pulling the strings behind the war.
Legion Saga MV, Expanded Game Synopsis
Since coming to power after the death of his father, King Agaman Meluvet, has provided a great many things for the people of Meluvet. Those people that are capable live without want for many things and are happy with their apparently superior monarchy. However, across the southern border lies the Protectorate of Garalas with whom the Kingdom of Meluvet has a strained diplomatic relationship.
Once united under a single empire the leaders of both nations continue to claim the rightful dominion over each other to this day. This has caused centuries of tension between the two nations that cannot easily be undone. While the situation has only lead to the occasional border skirmish in the past; the times have changed.
This Utopian status of Meluvet does not come freely, and Meluvet continuously seeks to expand its influence over more resourceful lands. Many years after a failed attempt to conquer the western nation of Veramonde by his father; the current King of Meluvet may now have the means to turn border skirmishes and raids into a full conquest of the southern nation of Garalas.
Our story, Legion Saga, follows Prince Durane of Meluvet as King Meluvet declares war against Garalas. Under the guidance of General Kamza, Prince Durane is sent to the frontlines to seize a strategic asset, the border village of Seimu, which will allow Meluvetian troops to cross freely into Garalasian territory. The young prince is troubled by the war and he struggles with his feelings towards his father's warmongering.
Things begin to spiral out of control for Durane when he is mistaken for someone else... Suddenly he finds himself fighting not for Meluvet but to discover the truth behind his own history and who is the real mastermind behind the war between these two nations.
GAMEPLAY ELEMENTS
- Classic RPG-style gameplay
- 42 Legionnaires to recruit, the original 28 from Legion Saga, a few expanded from Legion Saga R, several characters from the later Legion Saga 2 & 3, and the remaining will be all new characters designed for Legion Saga DX! Additionally there is an optional character (and therefore doesn't count as one of the 42) that comes from Asylum: Secret of Caledria.
- Select from a multitude of characters to fill out your 6 person battle party!
- An expandable Castle that acts as the headquarters for your army of recruits where you can do various activities and speak with your Legionnaires.
- Revamped War System and Dueling and expanded scenes that take advantage of the new systems.
- Revamped Orbcraft System
- Expanded Orbs, Items, Armors, and Accessories!
- Expanded storyline and world using canonical information from Legion Saga R, Legion Saga 2, Legion Saga 3. Some original content will be added to fill out the story or changed for coherency purposes.
SCREENSHOTS
DEMO
Hopefully, the end of December 2020...
CREDITS
Game Engine (RPG Maker MV)
Kadokawa, Degica
Developers
Arcmagik/Richard Bellamy
Deckiller
Kamau/Matt Glanville (Legion Saga / Legion Saga R)
Graphics
Des/Jason (Sprites, Tilesets, Icons, Face Templates)
Arcmagik/Richard Bellamy (Tileset & Sprite Edits)
Deckiller (Tileset Edits)
MYKR (Title Screen)
Animator111 (Face Portraits, MV Screen, Company Logo)
Eeve Somepx (Font - RedeemGold)
PixelLuchi (Parallaxes)
REFMAP
Level Design/Mapping
Deckiller
Additional Mapping
Frogge (Genryu & Kobold Village)
Esby (Port Chiopu & Port Medillan)
Arcmagik/Richard Bellamy (World Map, War Battle Maps, Map Edits)
Plugins
Yanfly
Dan "Liquidize" Deptula
Dr. Yami
Sasuke Kannazuki
Mr. Trivel
Aesica
Himeworks
Moghunter
Galv
SumRndmDde
Atreyo Ray
Hudell
Modern Algabra
Music
zDS
Other Credits forthcoming...
Special Mentions
NeoSoulGamer - Considering that we both were newer MV developers using the same resource pack with the same concept/themes for our games you were more than helpful with me. You will always have a spot in the credits of my games, man! I look forward to playing more Asylum in the future, and hope you look forward to playing Legion Saga DX!
RMN - For all those that helped me grew as a developer, for all those that I partnered with in game jams, and for all the long hours of random chats on discord/statuses/posts that kept me insane through many difficult times.
RMW - For all the help, plugins, and support that they show to RM developers.
Matt Granville - For giving permission to follow this path and for supporting me with information about Legion Saga, and unused plans that he had. I look forward to many years of partnership in supporting the future Legion Saga DX releases.
And last, but certainly not least...
Deckiller - For becoming a friend and co-developer when he could have just done the agreed upon work and then left the project. For keeping me motivated when I was stalling, and finally for kicking me into gear when I had been in hiatus to long.
Kadokawa, Degica
Developers
Arcmagik/Richard Bellamy
Deckiller
Kamau/Matt Glanville (Legion Saga / Legion Saga R)
Graphics
Des/Jason (Sprites, Tilesets, Icons, Face Templates)
Arcmagik/Richard Bellamy (Tileset & Sprite Edits)
Deckiller (Tileset Edits)
MYKR (Title Screen)
Animator111 (Face Portraits, MV Screen, Company Logo)
Eeve Somepx (Font - RedeemGold)
PixelLuchi (Parallaxes)
REFMAP
Level Design/Mapping
Deckiller
Additional Mapping
Frogge (Genryu & Kobold Village)
Esby (Port Chiopu & Port Medillan)
Arcmagik/Richard Bellamy (World Map, War Battle Maps, Map Edits)
Plugins
Yanfly
Dan "Liquidize" Deptula
Dr. Yami
Sasuke Kannazuki
Mr. Trivel
Aesica
Himeworks
Moghunter
Galv
SumRndmDde
Atreyo Ray
Hudell
Modern Algabra
Music
zDS
Other Credits forthcoming...
Special Mentions
NeoSoulGamer - Considering that we both were newer MV developers using the same resource pack with the same concept/themes for our games you were more than helpful with me. You will always have a spot in the credits of my games, man! I look forward to playing more Asylum in the future, and hope you look forward to playing Legion Saga DX!
RMN - For all those that helped me grew as a developer, for all those that I partnered with in game jams, and for all the long hours of random chats on discord/statuses/posts that kept me insane through many difficult times.
RMW - For all the help, plugins, and support that they show to RM developers.
Matt Granville - For giving permission to follow this path and for supporting me with information about Legion Saga, and unused plans that he had. I look forward to many years of partnership in supporting the future Legion Saga DX releases.
And last, but certainly not least...
Deckiller - For becoming a friend and co-developer when he could have just done the agreed upon work and then left the project. For keeping me motivated when I was stalling, and finally for kicking me into gear when I had been in hiatus to long.
CURRENT PROGRESS
Progress Report
07/26/2020 - I have reached a point after far to long where we are finally nearing the release of the demo. During the last 4 years I have changed the engine twice, the art style three times, worked out permission to continue to develop LS2 & LS3, and finally worked out an agreement to take the Legion Saga DX remakes commercial. I have learned quite a bit about game development and game business during that time too. It has been a wild ride and there is still more to come!
07/26/2020 - I have reached a point after far to long where we are finally nearing the release of the demo. During the last 4 years I have changed the engine twice, the art style three times, worked out permission to continue to develop LS2 & LS3, and finally worked out an agreement to take the Legion Saga DX remakes commercial. I have learned quite a bit about game development and game business during that time too. It has been a wild ride and there is still more to come!
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