- Joined
- Sep 27, 2015
- Messages
- 522
- Reaction score
- 680
- First Language
- English
- Primarily Uses
- RMMV
There exists in the annals of the yesteryear a game that was considered a classic of the cloistered community of the RPGMaker 2000 engine. It was released in 2001 during a time when there were a few actual completed games... it went on to spawn an entire trilogy of games and an attempted remake by the creator of the first one in RM2K3. He canceled the remake and released what he had which is playable to a certain point as he moved from 2D game design to 3D design. He seems to be a pretty successful game designer nowadays if you look at his portfolio... but that is besides the point.
He has in the past given permission to people to attempt to remake the Legion Saga games... and those have not succeeded. That did not deter me as I approached him for permission to bring this classic RM game into the modern engine of MV!
“You're absolutely welcome to have a crack at it. Be sure to send me the results!
I look forward to it. Seems like you can do some really cool stuff in MV!”
I have the twitter conversation to prove it.
Without further ado...
Game Synopsis (Short - See Game Thread for the full synopsis).
Current Team
Team Recruitment
See Note Inside
Current Team Focus
Mapper (1+)
Mapper (1+)
Mapping is essential to the game. The more mappers that better... however an additional mappers need to be able to work autonomously... including putting together tilesets for the maps they are responsible for.
Why do I want a Mapper: Mapping for me can be long and tedious. As you can see from the example maps that I can map but it can be tiresome. I am trying to get all mapping done (or at least all the maps per chapter!) Many of the maps are based off of the old 2k3 maps, but since mapping style back then was different then now I want someone that can re-imagine the maps into the current mapping styles.
Why don't I need a Mapper: I am already doing the mapping but it will just take awhile.
Responsibilities: Converting older 2k3 maps and visualizing additional new maps into the game. Putting together required tilesets for mapping (or alternatively using the available resources to put together Parallax Maps without having to set-up the tilesets). The Legion Saga R for 2k3 has 178 maps listed some of these are not actual game maps (and it wasn't completed), but assume we are looking for around 200 total maps by the end of the game.
The Other Positions (Available)
Currently I am not actively recruiting for these, but they will be needed in the future so if you are interested and want to come aboard then you are welcomed!
Scripter - JavaScript (1+)
Battle Sprite / Battler Artist (1+) - Time Fantasy Style
Spriter (1+) - Time Fantasy Style
Battleback Artist - Time Fantasy Style
Other Position
Is there something that I didn't name and you think it is vital to team & project? Let me know! Eventually I am going to try to recruit a primary Composer (once the project is complete), possibly someone that can work with Damage Formula because I can't seem to get it right but I am working on it until then, at some point I will need game testers, and who knows what else I will need. Give me your ideas on what I need!
Legion Saga Discussion
“I remember those games... I always had some ideas about them or for them. Let me tell you...”
Yes, do tell! Discussion is the breeding ground for creativity. I have been scouring the internet on everything Legion Saga from Let's Play to walkthroughs to other attempted remakes. The original story wasn't quite so coherent as it could have been. It deserves to be polished up! You might have been around during that time and know stuff that I don't... I want to hear from the community on this as well!
He has in the past given permission to people to attempt to remake the Legion Saga games... and those have not succeeded. That did not deter me as I approached him for permission to bring this classic RM game into the modern engine of MV!
“You're absolutely welcome to have a crack at it. Be sure to send me the results!
I have the twitter conversation to prove it.
Without further ado...
Game Synopsis (Short - See Game Thread for the full synopsis).
Legion Saga follows the story of Prince Durane of the Kingdom of Meluvet. King Meluvet has declared war against the neighboring nation of Garalas. Durane is sent to the frontlines to seize strategic town that will allow Meluvetian troops to cross into Garalas but the young prince struggles with his feelings towards the war. Things to begin to spin out of control for Durane when he is mistaken for someone else... and suddenly he finds himself struggling not only with finding the truth of his own history but who is pulling the strings behind the war between the two nations.
Current Team
The Team So Far...
Name: Arcmagik
Position: Everything At One Point or Another, Primarily Mapping/Eventing, Development Manager
Description: I will be handing the dialogue and the writing with a little help from my wife with editing and word choices (this woman has 3 word books... just books that she writes words that she likes in for writing). I will handle implementing everything into the RPG Maker Engine itself including the database, events, plugins, etc etc. I will back up every position as needed as I can.
Name: Arcmagik
Position: Everything At One Point or Another, Primarily Mapping/Eventing, Development Manager
Description: I will be handing the dialogue and the writing with a little help from my wife with editing and word choices (this woman has 3 word books... just books that she writes words that she likes in for writing). I will handle implementing everything into the RPG Maker Engine itself including the database, events, plugins, etc etc. I will back up every position as needed as I can.
Team Recruitment
See Note Inside
I don't want to sound pretentious but I have seen a lot of recruitment threads. It seems a standard theme that people ask for help because they don't want to do it themselves or they are trying to get free services, etc etc. I have seen a lot of people call them out on it as well. So I am going to be frank... These positions are ones that I would like to see filled... They will drastically cut down on the amount of time that development will take but they are not going to stop the game train.
That being said I also want to say that I will value each member of the team. The skills that they bring to the table which I do not have and the concepts/ideas that also do not have.
No experience with the Legion Saga games, Suikoden games, or any other games about a collection of people coming together under one banner in order to wage war against a corrupt country is required, but that knowledge would be invaluable to me.
IMPORTANT: Communications is paramount. I prefer at the very least weekly communication (even if to say you hadn't worked on anything yet) though I'd be alright with daily communication! A simple "No Progress Made" will be fine. I don't want to be expecting something only to find out someone has gone missing on me. If more than two weeks goes by without a single communication I will assume the worse and move on/replace. I know everyone involved is volunteering their time but I want to continuously be making progress on something so I need clear communication so I know what I need to focus on!
That being said I also want to say that I will value each member of the team. The skills that they bring to the table which I do not have and the concepts/ideas that also do not have.
No experience with the Legion Saga games, Suikoden games, or any other games about a collection of people coming together under one banner in order to wage war against a corrupt country is required, but that knowledge would be invaluable to me.
IMPORTANT: Communications is paramount. I prefer at the very least weekly communication (even if to say you hadn't worked on anything yet) though I'd be alright with daily communication! A simple "No Progress Made" will be fine. I don't want to be expecting something only to find out someone has gone missing on me. If more than two weeks goes by without a single communication I will assume the worse and move on/replace. I know everyone involved is volunteering their time but I want to continuously be making progress on something so I need clear communication so I know what I need to focus on!
- ADDENDUM: A theme I have noticed in several positions that I had spoken to people for seems to be an exceptional amount of guidance. Let me be clear about my expectations here. I am looking for a team... I am not looking for people to do work for me. I am looking for people with ideas that adds value to the game. I am looking for people to help with the direction of each position. This will basically make you autonomous which is why communication is important as stated above. If I could do it then I would, but I am not going to get in the way of those that are doing it. My primary concern is everything comes together and looks the best. What I will do is provide reference for you if that is required but I will leave the discretion for the work with you. I am not looking to micromanage everyone.
Current Team Focus
Mapper (1+)
Mapper (1+)
Mapping is essential to the game. The more mappers that better... however an additional mappers need to be able to work autonomously... including putting together tilesets for the maps they are responsible for.
Why do I want a Mapper: Mapping for me can be long and tedious. As you can see from the example maps that I can map but it can be tiresome. I am trying to get all mapping done (or at least all the maps per chapter!) Many of the maps are based off of the old 2k3 maps, but since mapping style back then was different then now I want someone that can re-imagine the maps into the current mapping styles.
Why don't I need a Mapper: I am already doing the mapping but it will just take awhile.
Responsibilities: Converting older 2k3 maps and visualizing additional new maps into the game. Putting together required tilesets for mapping (or alternatively using the available resources to put together Parallax Maps without having to set-up the tilesets). The Legion Saga R for 2k3 has 178 maps listed some of these are not actual game maps (and it wasn't completed), but assume we are looking for around 200 total maps by the end of the game.
The Other Positions (Available)
Currently I am not actively recruiting for these, but they will be needed in the future so if you are interested and want to come aboard then you are welcomed!
Scripter - JavaScript (1+)
Battle Sprite / Battler Artist (1+) - Time Fantasy Style
Spriter (1+) - Time Fantasy Style
Battleback Artist - Time Fantasy Style
Other Position
Is there something that I didn't name and you think it is vital to team & project? Let me know! Eventually I am going to try to recruit a primary Composer (once the project is complete), possibly someone that can work with Damage Formula because I can't seem to get it right but I am working on it until then, at some point I will need game testers, and who knows what else I will need. Give me your ideas on what I need!
Legion Saga Discussion
“I remember those games... I always had some ideas about them or for them. Let me tell you...”
Yes, do tell! Discussion is the breeding ground for creativity. I have been scouring the internet on everything Legion Saga from Let's Play to walkthroughs to other attempted remakes. The original story wasn't quite so coherent as it could have been. It deserves to be polished up! You might have been around during that time and know stuff that I don't... I want to hear from the community on this as well!
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