You've been shipwrecked and must survive until help arrives, which might not be for awhile.
Story
After winning the lottery, you bought a yacht and sailed far across the ocean to escape the stresses of modern life. Somewhere between Africa and Australia, your boat was caught in a storm. You wake up on a beach, your yacht nowhere in sight. The last thing you can remember is darkness enveloping your yacht as you radioed for help. You need food, shelter, and fresh water if you want to survive until help arrives - which may not be for a long time.
Cast
You
You'd trade all that money for a pizza, a hot shower, and a bed.
A crab-like creature. Would go great with melted butter.
Tentacles and suction cups have never sounded tastier.
A remarkably aggressive member of the squash family.
Once you get to know him, you'll find that he's a fun guy.
He's less fun.
It doesn't seem to like being called Audrey.
A perfectly normal tree. That eats people.
Features
Sideview battle system
It's you vs nature in a fight for survival
Your combat ability is affected by starvation, dehydration, and a lack of sleep
A classic retro RPG look
Beautiful, appropriate music
No RTP needed
Autosave
Coming soon: Crafting! More enemies! More places to explore!
On "Lemuria"
In order to explain the presence of lemurs (actually various related species of primates) in Madagascar and India, but not Africa, it was hypothesized that Madagascar and India were part of a larger continent, called Lemuria. No such continent has been found, of course, and we now have a better understanding of continental drift. But that hasn't stopped some folks from creating a mythology around the idea of a lost continent, with a lost civilization on the other side of the world from the other mythological lost continent of Atlantis.
All that is nothing but a bit of trivia. The island where the game takes place isn't called Lemuria by anyone except you if you so desire. The game is called Lemuria because I needed a name and I like obscure stuff like this. Anything sounded better than "Stuck On an Island Until You Die From Starvation Because You Ate an Entire Ecosystem," which is rather off-putting and wordy.
The number of enemies are finite. This is not a bug.
Enemies jump and overlap the player. This is also as intended.
There's only one item to craft currently
There are no lights yet
Thanks for reading my thread. I hope you found it interesting enough to check out my game and give me feedback. I'm a newbie with this and could use some guidance. If you tried it during the Birthday Bash event, please give it another look. I've addressed the more obvious issues and created some new ones I'm sure.
Credits
I owe a lot to the following people, without whom I'd have had to do a great deal of work myself:
Time Fantasy tilesets, characters, and monsters by Jason Perry
Luna Engine, Battle Symphony by Yami
Scripts by Neon Black, JV Master, Yanfly, Xypher, Apellonyx, Kal, Hime, Shaz, Zeus81, Szyu, Sarlecc
Scripts by Devon M. Setterstrom (Vlue Maynara) of Daimonious Tails
Sound Effects by LittleRobotSoundFactory, juskiddink, smcameron, craftport, CGEffex, csengeri, everythingsounds on freesound.org
Music by D. C. Kairi Sawler, Joel Steudler, J.C. Brickston
Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
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