As you already know Dimitri, I like horror genre so much that I am really strict when it comes to such games.
Even being a good forum friend the last few months, I must be fair and square and not biased.
I believe you want the same thing, to make the game even better!
Graphics: 70/100
The graphics are consisted as a well usage of RTP resources.
You can understand that it is hard to make something extraordinary, using only the default tileset and not parallax mapping.
But still the graphics made a very nice impression.
The tint is a plus to the atmosphere, but I suggest you should pre-apply it, beofre the fadein.
Suggestion: For the record, the DS DLC is way better than the RTP.
Sound FX: 80/100
Most of them are well used.
Maybe changing the default SFX would really help it sustain the atmosphere.
Suggestion: Search RTP sound FX and play with pitch a little. Low pitch is the key.
Music: 90/100
Both music pieces are great.
But they don't loop perfectly.
That's the ONLY con.
The music is fantastic.
Ok I am biased here since the music flirts with drone and doom.
It is not THAT minimalistic but it is THAT dark.
It is just fantastic!
Suggestion:
CLICK ME! THANK ME LATER!
Gameplay: 80/100
You miss some points here.
I put you an 80/100 because of a FEW things that can be fixed easily.
First off, after finding all the notes, you should add a comment by Lethe that prompts the user not to miss the most important part of your game.
I missed it while the contest was going on, and I am glad I now asked you about it.
Secondly, you should fix the menu (color and selections).
THIS might help you do it fast.
Scenario: 100/100
Solid. And horror too. I would tear apart a game that says it is horror and is not. On the other hand I will be strict but will love a true horror game experience.
Lethe, in greek ΛΗΘΗ, means forgetfulness.
So I was expecting a little more of unravelled mythology.
And it cane just in time.
I don't wanna spoil the greatest moment of the game.
I can say that it was a great thought.
Hellraiser Inferno has a similar hell concept. Oh! And if you watch it, trust me... I am NOT that kind of an "Engineer".
Tisiphone was a fantstic thought. And it has a great background to support it.
Directed: 90/100
I could have missed the best part mate.
But your game is perfectly directed.
Even the ending ( ending? LOL ) was perfect.
Atmosphere: 90/100
The default sound fx put you a little out of the overall atmosphpere.
Also the menu is default blue, that doesn't collaborate well with the tinted screen atmospheric landscape.
Otherwise it is fantastic.
The music helps a LOT!
Try making it loop perfectly.
Polished: 90/100
Yes it is.
That was a contest that demanded 3 maps, graphical effects and music plus sound fx only, to deliver an atmosphere.
Here I judge the game unfairly, as a complete normal game.
Dimitri, remeber that fixing one thing, skyrockets a LOT of the ratings, not just one. If you want to spend some time to make it perfect, that's all the cons I could find.
Otherwise it is a VERY nice game indeed.
Overall 86/100
This game was just a contest participation.
BUT I recommend this game experience.
It has NO jump scares, it has no blood.
Still it delivers a feeling of horror all right.
Kudos!