- Joined
- May 9, 2014
- Messages
- 66
- Reaction score
- 30
- First Language
- Olde Englishe
- Primarily Uses
Jury and executioner optional.
So with the people's choice voting ending today I figure we can take this time to talk about our favorite games from the contest and the ones we had the most fun with!
Which games that you played do you feel deserve the top places?
Here are my votes-
Grand Prize: Unraveled-This is one of the only games that gave me a personal emotional response. I don't know if it was the music, the graphics, the setting or what but I got that same feeling I felt when I played "To The Moon" all those years ago. It's a well-executed premise that's bittersweet and I love the imagination at play here. There's a few kinks left to work out but when this game is fully released in August. With the inclusion of a few added elements it will certainly have my full, undivided attention.
1st Place (RPG): Goblin Noir-Reminds me of Phoenix Wright for all the right reasons. Sheila Stix is a well-fleshed character I was tempted to put it in "Non-RPG" because let's be honest, but I figured I'd go with whatever the game makers clarified it as.
2nd Place (RPG): Sunken Spire-How the crap was this all made in just a month? It's really amazing work. I love the puzzles, the characters and the battle system. Ooze had so many useful forms and there was a a lot of strategy at hand to use. Pretty much a full game for free. Can't beat that!
3rd Place (RPG): Last Word-I feel this is the one of the first games I've played that does battle systems with talking right. It feels remarkably unique and just feels right. A very nice twist on the ol' RPS system. The characters are all archetypes but serve their roles well! The story is easy to follow and well developed, but my favorite thing about this game is its uniqueness.
1st Place (Non-RPG): Oneshot-Just barely beat out by Unraveled for the Grand Prize to me. This game is unique in all the right ways. It uses elements I've never seen done before in a game and its choices have actual weight to them since you only get "one shot". I'm not going to spoil anything, just go play the game for yourself when you have free time.
2nd Place (Non-RPG): Teardrop Distance-Man I love the feel of this game's world. The battles are great for only having a month to work with and the voice acting is surprisingly well-done. And while it's not an RPG Maker game I really don't care because it's the right kind of fun.
3rd Place (Non-RPG): Little Briar Rose-So good to see a workable and well-done adventure game using the VX Ace engine. The custom artwork is amazing and the puzzles hearken back to the days of old-school adventure games. It doesn't do anything unique among the genre but it still stands well on its own.
Honorable mentions:
Panorama-This game surprised me. The twist in story is well done. Especially with English as a second language. I would love to see this game expanded upon to fix a few things because it could exceptional.
Trapped-Survival RPG with entirely custom graphics. And the guy has all of his work in youtube videos! It's really inspiring to see what a pixel artist can do when allowed to just go hog-wild. Check it out!
The Heart Pumps Clay-Nice to play a game with a battle system that actually involves strategy. Each battle feels more like a puzzle in a way and I like that.
Oh! Ko!-For a first game this is freaking adorable. Simplistic in a lot of places, but the story is sweet and the robot is awesome. The art is really well done.
Aesparia The Fallen-I would love to see this game maker release a full 20+ hour RPG. This plays like a great prologue more than anything, but I love the battles and story.
It Lurks!-Another prologue game but I really dug the atmosphere and feel of the game. Felt like Resident Hill the RPG. Would play again. Of the developer continues the story, I am there.
So what are your picks?
So with the people's choice voting ending today I figure we can take this time to talk about our favorite games from the contest and the ones we had the most fun with!
Which games that you played do you feel deserve the top places?
Here are my votes-
Grand Prize: Unraveled-This is one of the only games that gave me a personal emotional response. I don't know if it was the music, the graphics, the setting or what but I got that same feeling I felt when I played "To The Moon" all those years ago. It's a well-executed premise that's bittersweet and I love the imagination at play here. There's a few kinks left to work out but when this game is fully released in August. With the inclusion of a few added elements it will certainly have my full, undivided attention.
1st Place (RPG): Goblin Noir-Reminds me of Phoenix Wright for all the right reasons. Sheila Stix is a well-fleshed character I was tempted to put it in "Non-RPG" because let's be honest, but I figured I'd go with whatever the game makers clarified it as.
2nd Place (RPG): Sunken Spire-How the crap was this all made in just a month? It's really amazing work. I love the puzzles, the characters and the battle system. Ooze had so many useful forms and there was a a lot of strategy at hand to use. Pretty much a full game for free. Can't beat that!
3rd Place (RPG): Last Word-I feel this is the one of the first games I've played that does battle systems with talking right. It feels remarkably unique and just feels right. A very nice twist on the ol' RPS system. The characters are all archetypes but serve their roles well! The story is easy to follow and well developed, but my favorite thing about this game is its uniqueness.
1st Place (Non-RPG): Oneshot-Just barely beat out by Unraveled for the Grand Prize to me. This game is unique in all the right ways. It uses elements I've never seen done before in a game and its choices have actual weight to them since you only get "one shot". I'm not going to spoil anything, just go play the game for yourself when you have free time.
2nd Place (Non-RPG): Teardrop Distance-Man I love the feel of this game's world. The battles are great for only having a month to work with and the voice acting is surprisingly well-done. And while it's not an RPG Maker game I really don't care because it's the right kind of fun.
3rd Place (Non-RPG): Little Briar Rose-So good to see a workable and well-done adventure game using the VX Ace engine. The custom artwork is amazing and the puzzles hearken back to the days of old-school adventure games. It doesn't do anything unique among the genre but it still stands well on its own.
Honorable mentions:
Panorama-This game surprised me. The twist in story is well done. Especially with English as a second language. I would love to see this game expanded upon to fix a few things because it could exceptional.
Trapped-Survival RPG with entirely custom graphics. And the guy has all of his work in youtube videos! It's really inspiring to see what a pixel artist can do when allowed to just go hog-wild. Check it out!
The Heart Pumps Clay-Nice to play a game with a battle system that actually involves strategy. Each battle feels more like a puzzle in a way and I like that.
Oh! Ko!-For a first game this is freaking adorable. Simplistic in a lot of places, but the story is sweet and the robot is awesome. The art is really well done.
Aesparia The Fallen-I would love to see this game maker release a full 20+ hour RPG. This plays like a great prologue more than anything, but I love the battles and story.
It Lurks!-Another prologue game but I really dug the atmosphere and feel of the game. Felt like Resident Hill the RPG. Would play again. Of the developer continues the story, I am there.
So what are your picks?
