- Joined
- May 19, 2017
- Messages
- 87
- Reaction score
- 121
- First Language
- german
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- RMMV
Hello 
For those of you who don't know what Letter Sounds are, it's basically this: If you have a piece of text in your game, for example a conversation, for every few letters that are displayed a small sound gets played. A pretty common example used in games and movies would be a Typewriter sound that goes along with displayed text. Of course you can use any kind of sound. I've used this method in the past to give my actors "voices" without actual voice acting. So, a big, rough guy gets a deep knocking sound for speaking, and a petite woman gets some sort of high "cling".
I'm really on the fence if I want to use this method again or not. While it could be a great addition to the game, cause it gives the characters more personality, it could also annoy the player.
What are your opinions?
For those of you who don't know what Letter Sounds are, it's basically this: If you have a piece of text in your game, for example a conversation, for every few letters that are displayed a small sound gets played. A pretty common example used in games and movies would be a Typewriter sound that goes along with displayed text. Of course you can use any kind of sound. I've used this method in the past to give my actors "voices" without actual voice acting. So, a big, rough guy gets a deep knocking sound for speaking, and a petite woman gets some sort of high "cling".
I'm really on the fence if I want to use this method again or not. While it could be a great addition to the game, cause it gives the characters more personality, it could also annoy the player.
What are your opinions?



