RPG Maker Forums

Hi everyone just was wondering if there was a plugin made for what im looking to do that I have overlooked. If anybody hear is familiar with yanflys skill learn plugin it allows you to learn new abilities by spending experience points to learn the new skill. I was looking to do something similiar but with stats. I dont want levels in my game i just want certain actors to have stat caps and you spend exp points to raise their stats.

Like lets say character a has a starting agility of 14 and 50 exp will raise it by 2 points. The cost to raise it increases everytime but you get the point. I want the player to be able to spend experience points to directly choose what stats they think are most important for growing the character in the way they want to play them instead of a one note level up boost all type thing if you know what I mean. Can this be done is there a plugin for this?

Any and all help would be VERY much appreciated as it is the only thing i need now that mv has basic sideview. That is probably the only complicated aspect of my game that I will have. If anybody knows how I can do this and get my character display menu to divide the characters into 4 halves two characters faces visible with ho mp etc on the top and two on the bottom for a party of 4 that would be awsome.

I have been checking tutorials etc but those are the only things I need help with. If anybody can I will commence to worshipping the ground you walk on till friday lol.

Latest Threads

Latest Posts

Latest Profile Posts

Our latest feature is an interview with... me?!

People4_2 (Capelet off and on) added!

Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.

Forum statistics

Threads
106,033
Messages
1,018,441
Members
137,820
Latest member
georg09byron
Top