- Joined
- Apr 16, 2023
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- 373
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- RMVXA
I have a number of skills that require Actor A to only use the skill on Actor B and never use the skill on Actor C, D, E, etc.
Some of these skill are love buffs from the wife on another actor so I do not want the player targeting someone who is not her husband.
Right now, I am handling this situation with skills that that target the one using the skill that just call a common event that specifies the actor that receives heal or buff. This gets to be a pain after a while and it creates issue if the destination actor dies before the skill goes off. Plus I have to do buffs as states this way and not "add buff" command.
There has to be a better way to do this. Is here a script for that?
Some of these skill are love buffs from the wife on another actor so I do not want the player targeting someone who is not her husband.
Right now, I am handling this situation with skills that that target the one using the skill that just call a common event that specifies the actor that receives heal or buff. This gets to be a pain after a while and it creates issue if the destination actor dies before the skill goes off. Plus I have to do buffs as states this way and not "add buff" command.
There has to be a better way to do this. Is here a script for that?