Simple question. Is there a way to make attacks lifesteal in MV. Ex: Blood sword. Its a weapon that will drain life from whatever it damages. Preferably at a rate of 15-30% of the damage dealt. So if 100 damage is dealt, you get 30 hp back. I just want to know if there is a way in the base game to do that, or do I need to write a script for it. Thanks in advance!