Light Surrounding Player in Dark Area?

renguro

Villager
Member
Joined
Jul 19, 2019
Messages
14
Reaction score
1
First Language
English
Primarily Uses
RMVXA
I was wondering if there was a way to make the halo of light around a player, sort of similar to how Pokemon games do it.
upload_2019-9-14_22-24-53.png
Like this, except a softer glow, and just a dim background instead of a completely dark one.
 

Kes

Veteran
Veteran
Joined
Aug 3, 2012
Messages
22,299
Reaction score
11,712
First Language
English
Primarily Uses
RMVXA
[move]RGSS3 Script Requests[/move]
You could try Galv's Visibility Range script. Last time I looked he provided a demo complete with a graphic. If the graphic is too dark, you could always reduce the opacity a bit in an image program (e.g. GIMP or paint.NET if you don't have Photoshop).
 

Andar

Veteran
Veteran
Joined
Mar 5, 2013
Messages
31,365
Reaction score
7,675
First Language
German
Primarily Uses
RMMV
it can easily be done without scripts if you accept some minor limits.

the trick is to create the darkness with a picture that covers the entire screen and is completely black, with only the center area being transparent - to whatever distance you want, and that includes partial darkness by changing the amount of transparent pixels between the black pixels.

the disadvantage here is that it requires the player to stay in the center of the window - he cannot be allowed to approach the borders of the map.
and that requires to make the maps at least 10 tiles larger in any direction, while blocking all places where the player might be able to get nearer than 9 tiles to the border.
 

TheoAllen

Self-proclaimed jack of all trades
Veteran
Joined
Mar 16, 2012
Messages
5,592
Reaction score
6,522
First Language
Indonesian
Primarily Uses
RMVXA
If the graphic is too dark, you could always reduce the opacity a bit in an image program (e.g. GIMP or paint.NET if you don't have Photoshop).
No need, there is an opacity controller inside the script. And it's actually a good thing because you can make it gradually darker by modifying the variable.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

Forum statistics

Threads
105,862
Messages
1,017,050
Members
137,571
Latest member
grr
Top