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- Jan 8, 2014
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I have a lighting event set up wherein you interact with a switch on the wall and it gives you a choice (On / Off); the choice you make affects the lighting accordingly. Okay, a light switch. Simple enough. I am using a switch sprite (or graphic), however I can not get it to switch from "every time the action button is pressed" to "only when the choice is made" - i.e. light is on, switch is up and vice-versa.
The switch starts out in the "off" position - makes sense since you start off in a darkened room. When you interact with the switch it gives you the aforementioned On / Off option. Okay... everything is set up correctly, however every time you interact with the switch, it moves anyway, hence it's always going to be in the "off" position - first press moves the sprite to where the "on" position should be and brings up the choice box, second press takes it back down regardless of your choice. I don't know why I can't figure this out, really. I just need it to toggle back and forth depending on your choice.
Sorry if I worded this horribly, still a bit flustered from working this out for an unforgivable amount of time...
The switch starts out in the "off" position - makes sense since you start off in a darkened room. When you interact with the switch it gives you the aforementioned On / Off option. Okay... everything is set up correctly, however every time you interact with the switch, it moves anyway, hence it's always going to be in the "off" position - first press moves the sprite to where the "on" position should be and brings up the choice box, second press takes it back down regardless of your choice. I don't know why I can't figure this out, really. I just need it to toggle back and forth depending on your choice.
Sorry if I worded this horribly, still a bit flustered from working this out for an unforgivable amount of time...

