Yep, that's all you have to change. Instead of Script, select Game Data, then check Character (Player will be selected by default), and then Map X or Map Y.
And to make it work properly, your full image should be twice the size of the screen, with the 'light' section only a few tiles big. This means when the player reaches the edge of the map and the image isn't being displayed in the center of the screen, you'll still have everywhere BUT the player's location black (you won't see the edge of your image).
And to make it work properly, your full image should be twice the size of the screen, with the 'light' section only a few tiles big. This means when the player reaches the edge of the map and the image isn't being displayed in the center of the screen, you'll still have everywhere BUT the player's location black (you won't see the edge of your image).
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