RMMV Lighting system that allows exclusion of specific events from ambient light level

dreamless

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Hello,

I currently use Khas Lighting. It serves my purposes well, but I am wondering if there's any lighting system for MV that allows me to mark events as "excluded" from the lighting system, so that they appear to be glowing but without the halo effect of lighting overlays.

The work-around is that I could make specifically-shaped lights & apply those to my events. However this would be awkward, especially for events that animate and turn. Thoughts?
 

SGHarlekin

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That is exactly how you'd go about it. just make the light small enough and it should be fine.
 

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