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A Game Jam Entry which was done in 2 weeks which is slightly polished for public release.
Accolades: Winner of the Story section of the Studio Blue Game Jam.
"This is the only game we played on our lets play channel, so far, to have made us cry." Steel and Teal from Studio Blue
Control a prisoner by the name of Iliana and the draco lizard Draco as they traverse through a world of the unknown, searching for a way out.
Synopsis:
As the prisoner wakes up to discover a world devoid of common sense, she herself discovered that her memories are taken away by the flowers that are scattered around multiple portals linking to a world of memories and dreams. The prisoner and her partner, the strange dragon who mysteriously appeared before her, must work together in order to find these flowers, discover her hidden memories and find a way to escape from this strange and unknown world.
The truth will remain unlocked should they not work together as one. As working together, they can reach certain specific switches, interact with them to open new platforms. Interacting with specific warp tiles may unlock memories or lock them in order to have both of them pull a heavy load.
If you earn a specific flower containing a memory, it will unlock a new portal. This allows you to discover a new world and gives you a different set of puzzles to solve. Find the hidden memories, gain the flowers and they will allow you to unlock the key that will open the door to the prisoner's freedom.
But will it be all sunshine and rainbows, I wonder?
The truth will remain unlocked should they not work together as one. As working together, they can reach certain specific switches, interact with them to open new platforms. Interacting with specific warp tiles may unlock memories or lock them in order to have both of them pull a heavy load.
If you earn a specific flower containing a memory, it will unlock a new portal. This allows you to discover a new world and gives you a different set of puzzles to solve. Find the hidden memories, gain the flowers and they will allow you to unlock the key that will open the door to the prisoner's freedom.
But will it be all sunshine and rainbows, I wonder?
Features/Instructions:
- Visual Novel image slideshows for specific scenes.
- You can toggle between holding together by pressing 1. In return, your speed in the field will be decreased slightly.
- You can switch between characters when you enter a stage if you are separated by pressing 2.
- You can separate your characters at specific spots by pressing 3 in order for them to either pull a switch they or for them to stay in order to press a button. You rejoin each other by interacting with them when they're separate.
- Teamwork is key if you want to solve the mystery of the puzzles in the game and reveal the hidden memories of Iliana's past.
- Minimal to no text/dialogue. Mostly auditory and visual showcase.
- Playtime is estimated at 15-45 minutes depending on your playstyle.
Videos/Lets Plays:
Screenshots/Gifs:
Artbook:
Click on the image artbook below to download the PDF file.
Features: Concept art, development process, initial thoughts, Special Thanks
Current Builds:
v. 1.0.0
- The Game Jam entry and the original build.
v. 1.0.1
- Slight graphical polish to some of the characters and buildings in cutscenes.
- Fixing some of the technical/non breaking bugs in the game.
- Some graphical changes to the buttons and switches for easier identification.
- The Game Jam entry and the original build.
v. 1.0.1
- Slight graphical polish to some of the characters and buildings in cutscenes.
- Fixing some of the technical/non breaking bugs in the game.
- Some graphical changes to the buttons and switches for easier identification.
Download Link: v.1.0.1
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