- Joined
- Apr 10, 2021
- Messages
- 43
- Reaction score
- 18
- First Language
- Vietnamese
- Primarily Uses
- RMMV
Aside from a mobile port of Genkaroku, I am also planning to have a browser version of Genkaroku too, running on HTML5. This plan is made in correlation with the news that the worldwide version of Touken Ranbu, a pretty popular browser game, is releasing soon.
Despite there are some pretty comprehensive and full-a** RMMV browser games such as Nina Aquila, I am not sure about the limitations and changes made to the browser version of an RMMV game compared to the application version. Aside from interface elements' changes, what are the other limitations / changes made to a browser export of a game in RMMV? BTW, I am currently making Genkaroku as an ARPG (action role-playing game) utilizing Alpha ABS.
Any information on this will be heavily appreciated!
Despite there are some pretty comprehensive and full-a** RMMV browser games such as Nina Aquila, I am not sure about the limitations and changes made to the browser version of an RMMV game compared to the application version. Aside from interface elements' changes, what are the other limitations / changes made to a browser export of a game in RMMV? BTW, I am currently making Genkaroku as an ARPG (action role-playing game) utilizing Alpha ABS.
Any information on this will be heavily appreciated!