Hello everyone! So i am developing a Harvest Moon style game, more like Rune Factory that will have battles and dungeons, but i want make a menu with slots that can be upgraded later in the game to carry more itens, but i failed to create suach a system and i started to search for plugins and i found some plugins like this "https://forums.rpgmakerweb.com/index.php?threads/jif-grid-inventory.79104/". But it didn't work, so i found another one from a member called Kino, but it seems that it have some bugs. So i really need a menu like Harvest Moon, Rune Factory or Stardew Valley, with slots that includes, usable items and equipment so instead having a scene with a equipments, i can equip the gears and tools in a single item screen, i also wanted to integrate this system with a "item bank" that can have more slots and can be upgraded as well (just like this farming games that i said before). I don't wanted to ask too much... but i wanted that all the items can be equiped, not only the weapons and gears, for examle, i want to hold a flower and give it to a npc, a item that i can carry. I attached some screens mockups that i did. Thanks in advance.