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Limited Random Battles v1.0
By DreamX
Introduction/Features
With a variable you can put a limit on the number of random battles on a map.
Patch Notes
None
How to Use
Right click and save as a .js file.
* Put this notetag in your map <random_battle_variable:x> with x being the
* variable id you want to use for the remaining amount of random battles on
* the map. The value will be decremented each time you encounter a random
* battle and when the value reaches 0, random battles no longer occur nor are
* steps recorded towards the next encounter. See the parameters if you wish to
* pause this function. Since this is a variable you are free to manipulate the
* value as you wish.
* Maps without the notetag will function normally.
If you want to get the number of battles remaining for the current map, use DreamX.LimitedRandomBattles.GetRandomBattlesRemaining()
It will return an empty string if random battle limits aren't set up properly for the map.
Script
Credit and Thanks
- DreamX
Author's Notes/Terms of Use
Free to use and modify for commercial and noncommercial games, with credit.
By DreamX
Introduction/Features
With a variable you can put a limit on the number of random battles on a map.
Patch Notes
None
How to Use
Right click and save as a .js file.
* Put this notetag in your map <random_battle_variable:x> with x being the
* variable id you want to use for the remaining amount of random battles on
* the map. The value will be decremented each time you encounter a random
* battle and when the value reaches 0, random battles no longer occur nor are
* steps recorded towards the next encounter. See the parameters if you wish to
* pause this function. Since this is a variable you are free to manipulate the
* value as you wish.
* Maps without the notetag will function normally.
If you want to get the number of battles remaining for the current map, use DreamX.LimitedRandomBattles.GetRandomBattlesRemaining()
It will return an empty string if random battle limits aren't set up properly for the map.
Script
Credit and Thanks
- DreamX
Author's Notes/Terms of Use
Free to use and modify for commercial and noncommercial games, with credit.
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