Status
Not open for further replies.

JtheDuelist

Your Friendly Neighborhood Shapeshifter
Regular
Joined
Dec 9, 2017
Messages
1,204
Reaction score
1,449
First Language
English
Primarily Uses
Other
I am looking for a way to make viewable maps for both the overworld and dungeons (separately, as items), where the map shows which part of a bigger map you are on (with maybe a window with a name window for that space), with unvisited maps showing as a black square. The dungeon map can show what rooms connect to what other rooms. Here are some images to reference what I mean (since not everyone has played Link's Awakening):
the-legend-of-zelda-links-awakening-world-map.png
the-legend-of-zelda-links-awakening-dungeon-map.png
 

hiddenone

Lurker Extraordinaire
Global Mod
Joined
Feb 19, 2014
Messages
3,233
Reaction score
6,648
First Language
english
Primarily Uses
RMMZ

This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.

 
Status
Not open for further replies.

Latest Threads

Latest Posts

Latest Profile Posts

Updated my game's development post with the first video of it in action!


'Milestone Get!' :p
Heh, heh. I've been experimenting with a naughty word detector Common Event and using scripts to check certain strings. I never thought I would see such language in computer code. I would post a screen shot, but it probably wouldn't be appropriate, even with a Spoiler. But it certainly makes me laugh and it works great.
Yknow what? Im seriously considering recruiting a manager to oversee my games development.
Because I cannot focus or complete these tasks by myself. I need someone to give me orders, without having them be my boss.

Forum statistics

Threads
136,806
Messages
1,270,205
Members
180,559
Latest member
Cringe
Top