Here's my very quick and sketchy take on the game
(link for info on why it's so short and all that jazz)
+Beautiful and stylized graphic style.
+Nice game over concept (get replaced by a new prince).
+Prince sprite has the *****ingest, most curly hat I’ve ever seen.
-Overall, everything that is not graphics feels much less polished.
-It may be because I’m not native, but I feel like the English used is very shaky and odd in places.
-Puzzles don’t seem to be very fun (for me they were largely a guessing game).
-Instant “game over” when failing to guess at puzzles, must redo all the prior steps. Not fun.
-Dialog is not given all in one go but you must click and fiddle around for a while before they’ll let you get to work.
-Little to no sound design outside BGM. This feels odd during puzzle execution.
-Intro text goes by too fast.
To the developer: Major kudos on the graphics! But everything else needs work. There is nothing BAD in there, they just fall flat when you compare them to the oh so pretty art. The puzzles are vague and not that fun, there’s not much to do (as far as I saw, which admittedly is not much), the language use can be fishy and the actual action seems to be based on chores rather than any real plot (which by itself isn’t a bad thing, it’s just that the dialog isn’t particularly good or engaging).
I’m personally not a puzzle person, but I still feel like the “hints” are too fuzzy (that was supposed to be a WATERMELON? How was I supposed to tell?!) and the game overs are very annoying.
Tl;dr: The graphics raised my expectations for the game greatly but it feels very…basic. It doesn’t match its appearance in FUN factor.