I'm not sure if I revealed too much of characters' backstories and their pasts
to weave the details better and use it later to explain character’s development.
I try to focus on their personality and battle style in these profiles.
Since it's a tester video, I'm still using random bgm and ost.
There's also grammatical error and poor frame rate/quality for the video.
I'll update the video in a better quality and might change the music
for the demo release.
It's been a month already. I updated the menu screen with its new features! ^^
#1 Transvault
A menu command to access your regular Inventory or use a mini-warp tool to transfer your loot.
This mini-warp tool allows the user to place items in the dorm's vault and retrieve them later
for a better items management. Yes the game has over-encumbrance system.
#2 Elmsh Caster Build
A menu command to modify your Elmsh Caster device.
Just like a computer build, constructing your own mantra-casting device
can take your time once you’ve settled on your parts list and get you a real sense of pride
once you create your ultimate device! You can also ask for advices from NPCs in game.
#3 Elmsh Spheres
A menu command to extract and install mantra from Elmsh Spheres.
You can collect up to 361 Elmsh Spheres by combining the basic ones or transmute
the elmsh particles on map and making the stone from it.
#4 Mantra Activator
A menu command to put your mantra into shortcuts.
The stone will grant its user with a specific mantra that can be used in the battle,
you can make a shortcut and activate it by pressing the buttons.
#5 Mantra Data
A menu command to read mantra description.
It's basically the default skills menu. Maybe I'll add more features in the future.
#6 User Data
A menu command to read the basic stats, details and everything related characters.
It's basically YEP Status menu. You can read the detailed stats of your characters
and various game data.
#7 Realm Squad
A menu command to change current party's formation.
You'll get different battle perks for each position. Say, as a Leader,
More Barrier Points will be added to your character.
#8 TEC Features
A menu command to use your phone features.
You can make a call, read emails, and various In-Game applications.
#9 Hyperion Termina
A menu command to access your personal Hyperion Termina.
Control Panel will be disabled in this mode, if you want to change password,
do a system repair and such, you still have to use the actual Hyperion Termina
in your dorm.
Setting, Save Mission and Abort Mission.
It's basically the default option, save game and end game. XD
Really? Is it correct? Actually I'm going to ask my friend to check the grammar tonight.
Would you mind checking the game description too? XD Sorry for being such a bother.
I am assuming you have corrected the game description already? Sorry I can't help you with such thing, I'm not a native speaker too. Best to ask your friend or someone out there.
I am assuming you have corrected the game description already? Sorry I can't help you with such thing, I'm not a native speaker too. Best to ask your friend or someone out there.
Generally impressive game! I hate when people, even if they have many original resources, have default rpg maker resources in their game. This does not seem anything like it! Well done! Looking forward to see a playable demo!
Generally impressive game! I hate when people, even if they have many original resources, have default rpg maker resources in their game. This does not seem anything like it! Well done! Looking forward to see a playable demo!
Hi, thanks for liking it! Honestly, I'm using a lot RTP graphics in this game,
almost 50% of them (Heavily edited and recolored it). Maybe some parts can't be
recognized, but so many others are pretty obvious.haha
The game demo will be released near the end of this year. I'll give my best.
Hi, thanks for liking it! Honestly, I'm using a lot RTP graphics in this game,
almost 50% of them (Heavily edited and recolored it). Maybe some parts can't be
recognized, but so many others are pretty obvious.haha
Besides a couple of things I noticed from the Futuristic Tiles pack, you can't even tell, people underestimate the power of editing graphics. Looking forward to the demo
This looks promising I'll be watching! I'm wondering if I need to have played the previous games to understand what is going on though? I'm fairly new to the rpg maker scene, and have played a handful of games(only focusing on MV made games since thats what I am using). Most were pretty bland and generic honestly, but have played a couple of good ones that I'm still waiting for them to finish. This looks like one of those I will wait on!
Besides a couple of things I noticed from the Futuristic Tiles pack, you can't even tell, people underestimate the power of editing graphics. Looking forward to the demo
This looks promising I'll be watching! I'm wondering if I need to have played the previous games to understand what is going on though? I'm fairly new to the rpg maker scene, and have played a handful of games(only focusing on MV made games since thats what I am using). Most were pretty bland and generic honestly, but have played a couple of good ones that I'm still waiting for them to finish. This looks like one of those I will wait on!
Thanks for the kind words! No, you don't need to play the previous games,
these games take place in the same universe, but they are stand-alone game.
The game retells the background story it need and every detail to the plot.
I remember once when I was at Disney's Animal Kingdom and I got to dance with some of the cast members! It was so much fun! After the show my dad and I got frozen lemonade and some ice cream. It makes me feel better remembering the good things about my dad... maybe I will return to Orlando.
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