cradth

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Last time I was here, you're working on a horror game.
This looks pretty good!
I've downloaded the demo and I will play it on my free time. :D

Thanks, bro! going to try my best with this project. I won't rush it this time,
lesson learned. XD I was ready to respond to your feedback. :D
 
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cradth

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December | Map Design | Teirra Haven

Teirra Haven was one of the top two Eisenrealms that Diaclou Sky Kingdom was propped up by, as well as the one considered the strongest mercenary guild in the entire Althandar. Commonly, these Eisenrealms have a close association with crystalys nation's military and not all eisenrealm members are adept in Elemantra practice (magic).

Teirra Haven has a seven floors-tower as its main building. Each floor consists of large area with different floor height. You'll find three guild halls and various different facilities.

c13bOeD.png


Ground & 1st Floor
This floor has 3 Warp Points to fast travel around the world, and 4 Trade Points where you can buy any kind of items/weapons /vt cards/elmspheres. Mainly, it's where the entrance to the tower is located.

2nd Floor
This floor was specially created for Dustelion rank field-officer (Equals to Ensign military rank). There's an "iron bunker-themed" guild hall with mission panels for Scavenger & Collector Missions, mostly bronze fang level threat.

3rd Floor
This floor was specially created for Castelion rank field-officer (Equals to Lieutenant military rank) & Bastelion rank field-officer (Equals to Commander military rank). There's a "garden-themed" guild hall with mission panels for Hunter, Scavenger & Collector Missions, mostly silver fang level threat.

4th Floor
The major part of the tower facility is located on this floor. You'll find a Training Center, Realms Duel Arena (weekly ranked tournament), Research Center (To modify or enhance the elmspheres), Cafetaria, Library, etc

5th Floor
This floor was specially created for Avelion rank field-officer (Equals to General military rank) & Teirra Haven's termina-officers. There's a "vintage-themed" guild hall with mission panels for Chaser, Hunter, Scavenger & Collector Missions, mostly gold fang level threat.

6th Floor
This floor has a huge hangar facility for the airships.

7th Floor
The top floor. It's the Guildmaster Office. Alma Teirra lives here.

:)
 
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cradth

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Hello! I am a little behind on sharing what I've been up to lately. So to square things up, I'll just tell you about them now.

Some changes I've been made (v0.32) :

Story & Missions
  • Corrected some dialogues & interactions.
  • Corrected Items, Mantra & Components description.
  • Fixed cursor speed when accessing TEC Phone, Database, Missions Menu.
  • Added new area - Teirra Haven Tower 4F
  • Added Eidart - Boss Fight in Teirra Haven Tower.
  • Added new safe area in Dyna Base (to use Hyperion Termina).
  • Added North Gerrand - map test at the end of the game demo.
  • Added new E-Caster Mods (accessories).
  • Added new NPCs, new scenes during the first mission.
  • The Oracle Knight from Gerrand is now named Cain Silvarion.
  • The rebel's top fighters are now called Apostles.
Gameplay & Battle Mechanics
  • Added Active Time Battle System / ATB System. Battle commands such attack, mantra chanting, core mantra chanting have reversed ATB bar.
  • Added Offering System, now each installed mantra costs specific items.
  • Added Modded Barrier System, where player could initiate additional barrier with various buffs at the beginning of a battle.
  • Core Mantra now cost AP & EP. All actions in game will use Action Points.
  • Fixed AP cost for Flame Saber and Flame Axis (Eidart's Core Mantra).
  • Fixed action sequences. Battle HUD will be hidden during the action.
  • Faster animations during battle.
  • Added new gameplay & battle tutorials.
  • Added random Access Points to be hacked.
  • Added Free Training on Virtual Trainer and Eisenclad Base (Vargrad).

Game UI & HUD
  • Added ATB Bar (Different colors for each battle action).
  • Added Turn Order Display with Character & Enemy Faces.
  • Added New Message Window. It's more stylish and blends quite well with the background.
Visual
  • Improved parallax mapping : Teirra Haven's Elevator, Dyna Base, and more.
  • Added animated sun rays (weather effect) in Cloud Haven Forest.
  • Added new battlebacks : Vargrad, Dyna Base, Cloud Haven Dorm and Realms Duel Arena.
  • Added lighting effect on several maps : Vargrad, Dyna Base, Blue Wyvern, and more.
  • Added map details & shadow corrections : Vargrad, Dyna Base, Teirra Haven.
  • Added particle effect for treasures on map (Elmspheres & Essences).
  • Added new graphics for core mantra & mantra animation.
  • Fixed some low-res / jagged tilesets.
  • Fixed low-res World Map.
  • Fixed dropped item list and monster name in Enemy Data.

Bugs & Glitches
  • Fixed an issue where the background images for Missions & Enemy Data keeps appearing upon exiting Hyperion Termina.
  • Fixed an issue where player could die starving in the first and second day. Even with full Hungry Meter. Fixed the same issue in Cloud Haven Dorm.
  • Fixed an issue where the objectives could get stuck on the sixth day.
  • Fixed an issue that prevented player from collecting Elemantra Particles.
  • Fixed an issue where Eidart's blocking player movement during auto-run events.
  • Fixed an issue where the player can see another Eidart while doing story events.
  • Fixed an issue where the "upper layer" tilesets cover character's head while sitting on a chair.
  • Fixed a game-breaking glitch where pressing ESC button or selecting SHUT DOWN in Hyperion Termina Menu couldn't take player back to map.

Stability
  • Memory usage improvements within the game : maps, navigation, battle system, particle effects, TEC device, menu screens, RPG Maker MV engine-related, and more.
  • Framerate fixes : animations, game loading, characters, maps, and more.

SCREEENSHOTS

xNST0XH.jpg


LIVENEL - Chapter 1 Demo v0.32 is now available~

Download Link (345 MB, Google Drive) :
 
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RustyHinge

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Wow, sounds like you are getting lots done! The art looks amazing, I think one of my best friends would adore this game. She's super busy as she is studying to be a doctor, but I'll send her a link :)
 

cradth

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Wow, sounds like you are getting lots done! The art looks amazing, I think one of my best friends would adore this game. She's super busy as she is studying to be a doctor, but I'll send her a link :)

Thank you! Wow that's very kind of you! I changed the battle system twice,
so there's still a lot to be tested out. But I like these changes so far. :)
 

RustyHinge

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Thank you! Wow that's very kind of you! I changed the battle system twice,
so there's still a lot to be tested out. But I like these changes so far. :)
No worries at all! That sounds like a lot of work, but definitely worth it if you are liking the changes! I will give it a test run as well, just working on my final exams for uni, and then I'll have more time to take a look :)
 

cradth

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No worries at all! That sounds like a lot of work, but definitely worth it if you are liking the changes! I will give it a test run as well, just working on my final exams for uni, and then I'll have more time to take a look :)

We all put in a lot of effort in something we like, so thank you for the encouragement. I'll be really happy to hear more after you gave a test run for it. The game has lots of flaws, I expect more negative feedback, that will be a good thing. ;) Wishing you all the best for the upcoming exams!
 
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cradth

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Hotfix v0.33 is now available~

Story & Missions
  • Corrected some pop-up messages during battle.
  • Added new scenes in Vargrad.
Gameplay & Battle Mechanics
  • WASD key can be used for cursor and character movement.
  • Q and E key will be used for Page Up and Page down.
Game UI & HUD
  • Fixed Q & E key info on menu screen.
  • Removed Equipment Shortcut on Actor HUD.
  • Removed Formation's Icon after boss battle.
Visual
  • Added new stepping animation for Doom Ferwinzel.
  • Added new spritesheet for dead NPC.
Bugs & Glitches
  • Fixed an issue where player can copy barrier effect from other characters.
  • Fixed an issue where some E-Caster Mods give wrong buffs.
++++++++++++++++++++++++++++++++++++++++++++++++++++++
 
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cradth

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LIVENEL - Chapter 1 Demo v0.34 is now available~

Story & Missions

  • Added new pop-up messages during battle.
  • Corrected some pop-up messages during battle.
  • Corrected some dialogues for Main Mission.
  • Added new lines for all NPCs in North Gerrand.
Gameplay & Battle Mechanics
  • Removed elemantra particles in safe area.
  • Decreased AP Bonus in the beginning of the battle.
  • Corrected battle tutorial & guide.
  • Fixed some jump points in Vargrad.
  • Added mantra interaction with some NPCs.
Game UI & HUD
  • Added new HUD for game tutorials.
  • Corrected the contents for game tutorials.
  • Fixed Status Effect icons on mantra description.
Visual
  • Added city and region names to world map.
  • Corrected x,y anchor for all event icons.
  • Corrected some light effects in Vargrad.
  • Corrected some light effects in Blue Wyvern.
  • Corrected light effects when using warp points.
  • Removed unseen crystals in Vargrad.
  • Recolor some objects in Vargrad
Bugs & Glitches
  • Fixed an issue where menu window becomes transparent after some random battles and boss battle.
  • Fixed an issue where some Access Points can't be hacked after cancellation.

++++++++++++++++++++++++++++++++++++++++++++++++++++++

MEDIA


++++++++++++++++++++++++++++++++++++++++++++++++++++++

DIRECT DOWNLOAD LINK
Google Drive 345MB

 
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cradth

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Progress Report | April 2021 | Cafting System Design

odfFd5v.jpg


Crafting System
  • Added New Crafting System for Elmsphere crafting. As mentioned in Elmsphere section, there will be 361 Elmspheres that can be bought or found by combining these orbs. You won't lose your elmspheres when you have a wrong combination during the synthesis proccess,
  • Added elmsphere that gives player specific COMMAND. Inspired by FFVII Remake's Yellow Materia.
  • Added YEP Item Synthesis plugin for Items, Weapons and Armor crafting.

35zvy3V.jpg


Gameplay & Battle Mechanics
  • Added a phone feature called RAM BOOST, to activate or deactivate "Barrier Buff" Animation. By using this feature, you can enter the battle commands more quickly when the battle starts.
  • Corrected status ailment and elemental icons on Mantra description.
  • Fixed the Offering System, now it only needs one type of Elemantra Essences.
  • Added Mantra Effects that have correlation with Strategy & Enemy's Row. For example, Plasma Gun mantra will deal another 15% Range DMG to Defender Row - Enemy.
++++++++++++++++++++++++++++++++++++++++++++++++++++++

MEDIA


++++++++++++++++++++++++++++++++++++++++++++++++++++++
 
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cradth

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Technical Demo Update | May 2021 | Chapter 1

LIVENEL - Nocturnal Skyrift Demo v1.02 is now available~

Story & Missions

  • Added an option to SKIP Opening Credit Sequence.
  • Added new Omni-Sight Scene : Velia Ausrinne Intro.
  • Added new Omni-Sight Scene : Topazu and Sapphiria.
  • Added new character, Drache during Chapter 2 Opening.
  • Added new maps : Topaz Gate, Sahamn's Red Light Hotel & Theater Square.
  • Corrected some pop-up messages during battle.
  • Corrected some dialogues for Main Mission.
  • Corrected some dialogues during The Voice & The Silent Intermission.
  • Corrected some dialogues during Omni-Sight Scene : Drache & Kive.
  • Corrected some faction names.
  • Corrected some lores related to Avelions series.
Gameplay & Battle Mechanics
  • Added Elmsphere Crafting (Check the AR - System Docking).
  • Added new options for AR - System Docking.
  • Added 20+ new mantra through Elmsphere Link.
  • Added Sniper Mission during ATE - Velia Ausrinne Intro.
  • Added new skillset for Gargalos Wyrm & Eidart (Boss Battle).
  • Corrected action sequence for enemy attack.
  • Corrected character's elemental affinity.
  • Corrected Item Drops chance & Enemy stats.
Game UI & HUD
  • Added new description for all Character Profiles.
  • Corrected main image for Locked Character Profiles.
  • Corrected blue & red icons for RAM Boost feature.
  • Corrected mythbuster components name.
  • Corrected Mantra description.
  • Corrected x,y anchor for Timer.
  • Removed all "old version" game tutorials.
Visual
  • Upscaled the game resolution in Windows Mode.
  • Corrected light effects in Sahamn, Falreon.
  • Corrected light effects in Outer Ring, Falreon.
  • Resized some objects and tilesets.
  • Resized NPCs and Characters spritesheet.
Bugs & Glitches
  • Fixed an issue where actor HUD turned invisible after interactions.
  • Fixed an issue where actor HUD turned invisible after events.
  • Fixed an issue where wrong images showed in Mission Tab and Enemy Data.
  • Fixed map & event collision.
HOTFIX v1.02 !!!
  • Fixed an issue where "gun" sprites showed during Hyperion Termina installation.
  • Corrected blue & red icons for GUIDE feature in TEC Apps.
++++++++++++++++++++++++++++++++++++++++++++++++++++++

MEDIA


++++++++++++++++++++++++++++++++++++++++++++++++++++++

DOWNLOAD LINK (v1.02)

 
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gRaViJa

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This is just an allround great looking project! Wish I had time to play the demo, but I will as soon as I can.
 

cradth

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This is just an allround great looking project! Wish I had time to play the demo, but I will as soon as I can.

Thank you. The story is still in the first draft stage tho, I messed it up a lot. XD Need a good writer, but I have had little to no experience working with a team. Yes please, give it a shot if you have time, I look forward to hearing from you. :LZSwink:
 

cradth

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Technical Demo Update | Q2 May 2021 | Chapter 1

LIVENEL - Nocturnal Skyrift Demo v1.05 is now available~

Story & Missions

  • Added new cutscenes and events during intermission.
  • Fixed the game tutorial during the first scavenger mission.
  • Fixed more dialogues during the main mission and battle.
Gameplay & Battle Mechanics
  • Fixed the TEC Virtual Trainer. Added two initial Ability Spheres.
  • Fixed the description for all Ability Spheres in TEC Virtual Trainer.
  • Added an option to turn ON / OFF Lighting Effect in game setting.
  • Added an auto-save when the player reach Teirra Haven.
  • Faster message speed for all cutscenes and dialogues.
  • Removed touch input, including mouse input to prevent various glitches.
Game UI & HUD
  • Added new background image for Shops, Inventory and Transvault.
  • Added new images for the game tutorials, including gamepad key mapping.
  • Updated character profiles & fixed the Character Profile page switch.
  • Updated the background images for hacking requirement.
  • Fixed the selection background images in some game menus.
  • Fixed TEC Apps icons for RAM Boost and Guide when activate/deactivate it.
  • Fixed the background image for messages and choices. They're now more consistent.
Visual
  • Reworked the Lighting Effects in all areas. Added new tints and recolored all lights.
  • Revised the Guard animation for Lucain and Eidart.
  • Revised the game title during Opening Credits sequence.
  • Added a switch to turn ON / OFF the lamps in Lucain's dorm.
  • Added new animation for all elmspheres found in map.
  • Added blood stain images in some areas, including Dyna Base.
  • Added more tiles to the right and left in Lower Deck - Blue Wyvern.
  • Fixed the layer images for Chapel of Ravunkh, Topaz Gate - Falreon Union, etc
  • Updated character spiresheets and tilesets. Including the tilesets for Falreon Union.
Bugs & Glitches
  • Fixed an issue where player can't use earth mantra during A Little Help side mission.
  • Fixed an issue where player can still use his phone after taking a bath.
  • Fixed an issue where player would move up & down several times while climbing the stairs.
  • Fixed a game breaking bug where player can't move after leaving the Blue Wyvern Airship.
  • Fixed a game breaking bug where player turned invisible in a battle.
  • Fixed the Screen Fade during cutscenes.
++++++++++++++++++++++++++++++++++++++++++++++++++++++

MEDIA
izGg167.jpg

XVC06vo.jpg

MVeXQri.jpg


++++++++++++++++++++++++++++++++++++++++++++++++++++++

DOWNLOAD LINK (v1.05)

 
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cradth

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Technical Demo Update | Q1 June 2021 | Chapter 1

LIVENEL - Nocturnal Skyrift Demo v1.16 is now available~

v1.14 Changelogs

Story & Missions

  • Access Card is needed to enter Dyna Base - Sector 24.
  • Added Auto-Heal during Free Training, Virtual Trainer.
  • Removed Game Over in TEC Virtual Trainer.
  • Relocated some items and Spheria Chests.
  • Relocated some enemies.
  • Shortened some mission dialogues.
  • Fixed VT Ability - variable count.
  • Fixed dialogues & grammar corrections.
Gameplay & Battle Mechanics
  • Added Character Battle Traits and its information in User Data.
  • Added Character Innate Ability.
  • Added State Animation to all characters and enemies.
  • Added Barrier Buff Animation to all characters and enemies.
  • Added Interupt and Delay mechanic to battle system.
  • Added new items at Teirra Haven Shops.
  • Added Alarm App feature to skip or advance the time.
  • Added Camera App feature to take a screenshot.
  • Added Elemantra Spirit Synchronization feature.
  • Removed Counter Attack plugins, now I use the default one.
  • Fixed mantra accuracy, especially the one that concumes Offering.
  • Fixed Petrify Zone & Laser Sniper DMG formula.
  • Decreased Offering needed for Projectile and Armament Plus Mantra.
  • Weakened Maegarf Thal - Boss Enemy.
  • Weakened all enemies in TEC Virtual Trainer, lower their elemental affinity.
Game UI & HUD
  • Added new Battle Command Menu & Icons.
  • Added E.S. Synchronize Menu.
  • Added Camera App Icon, Alarm App Icon.
  • Removed Turn Order Display.
  • Relocated RAM Boost App Icon.
  • Relocated some VT Ability in TEC Virtual Trainer.
  • Fixed the black color for Wayward Status and Dark Elemental text.
Visual
  • Added lighting effect to TEC and Hyperion Termina in Lucain's Dorm.
  • Added fade out and fade in effect when the player interact with vending machines.
  • Fixed Y Anchor for State Icon, Strategy Icon, and Buff/Debuff Icon during battle.
  • Fixed the lighting effect inside the Tomb of the Shatucaar.
  • Fixed the lighting effect in Blue Wyvern Airship.
  • Fixed Petrify Zone & Laser Sniper cast animation.
  • Fixed rough flower & grass tilesets.
  • Fixed the tileset in the Tomb of the Shatucaar.
Bugs & Glitches
  • Fixed an issue where the sound of jumping keeps playing while touching a rock.
  • Fixed an issue where the lamp can't be turned on/off after some scenes.
  • Fixed an issue where the game HUD will disappear in Teirra Haven - East Gate.
  • Fixed an issue where the Life Elmsphere still lay on the ground after the 1st mission.
++++++++++++++++++++++++++++++++++++++++++++++++++++++

Hotfix v1.15
  • Now you can fully restore BP & AP in Blue Wyvern Airship!
  • NPCs will give mission hint & other tips, instead of saying "Yes, sir".
  • Stronger Soaring Dragon skill!
  • Lowered Enemy's Wayward chance in the first dungeon.
  • Dyna Elevator dialogue : Quite -> quiet.
+++++++++++++++++++++++++++++++++++++++++++++++++++++

Hotfix v1.16
  • Added Full Heal - NPC before the boss battle.
  • Fixed main mission dialogue.
++++++++++++++++++++++++++++++++++++++++++++++++++++++

MEDIA
J0NSHaV.jpg

igx3bos.jpg

JDqORmm.jpg


++++++++++++++++++++++++++++++++++++++++++++++++++++++

DOWNLOAD LINK (v1.16)

 
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cradth

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+++++++++++++++++++++++++++++++++++++++++++++++++++++

Hotfix v1.17

+ Added Timed Attack plugin for normal attacks.
+ Added warning and auto-save before boss battles.
+ Added new conversation about Spectra DX mechanic.
+ Added new descriptio for Spectra DX.
+ Added EXIT GAME to Game Title Screen.
+ Added new Battle BGM and Vargrad BGM.

+ Fixed an issue where the light particles disappeard in Vargrad.
+ Fixed an issue where the menu screen can't be accessed in Dyna Base.
+ Fixed an issue where the save point doesn't work in Dyna Base (Hard Difficulty).
+ Fixed an issue where the Guide feature doesn't work after the first activation.
+ Fixed an issue where the E.S. Sync gives wrong mantra and stats.
+ Fixed an issue where the E.S. Sync ignores character's level.

+ Corrected some dialogues in main mission.

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Hotfix v1.18

+ Added direction to Lucain's Dorm after the player reached Cloud Haven Forest.
+ Added a hint related to game progress, during the Blue Wyvern Airship flight.
+ Added hint arrows to some computer panels. including the one in the ship's bridge.

+ Blocked all wrong passages during Lucain's detour to his dormitory.
+ Fixed Velia's movement speed during Active Time Event.

+++++++++++++++++++++++++++++++++++++++++++++++++++++

SCREENSHOTS

eZ7V4Kb.jpg

6c4nlAc.jpg


JC9CKU0.jpg

fb7vX7G.jpg

8XWDTk1.jpg

LtxHm9h.jpg

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Go to the first page, for the download link.
 
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cradth

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Technical Demo Update | Q3 June 2021 | Chapter 1

LIVENEL - Nocturnal Skyrift Demo v1.22 is now available~

++++++++++++++++++++++++++++++++++++++++++++++++++++++

Update v1.19, v1.20, v1.21

+ Added WEAKNESS and RESIST text over damage number in the battle.
+ Added 5 CATEGORY OF BATTLE TUTORIAL in Free Training - VT.
+ Added RECOVERY ITEMS + STRATEGY Mechanic tutorial in Free Training - VT.
+ Added new CRAFTING ITEMS in Teirra Haven - Items Shop.
+ Added new character portrait during opening credits sequence.
+ Added new Opening Song BGM.

+ Sky Teragons in Blue Wyvern Airship - West Wing will give tutorial about
Elemental Chart & Bestiary.
+ Sky Teragons in Blue Wyvern Airship - East Wing will give tutorial about
TEC Apps & Mission.
+ Sky Teragons in Blue Wyvern Airship - Entrance will give information about
how many days left to finish the Scavenger Mission #1.
+ If you had defeated Doom Ferwinzel through side mission, this monster
won't attacking the Eisenclad Base.

+ Fixed Lucain's movement speed.
+ Fixed a game-breaking issue where the character might teleport back
to wrong location after using Phone or Hyperion Termina in Teirra Haven.
+ Fixed an issue where the light effect of character's phone doesn't show
when the lamp is turned off.

++++++++++++++++++++++++++++++++++++++++++++++++++++++

Hotfix v1.22

+ Fixed an issue where the player can't save after using Warp Point
on Hard Difficulty.

++++++++++++++++++++++++++++++++++++++++++++++++++++++

NEW VIDEO

-uploading-


++++++++++++++++++++++++++++++++++++++++++++++++++++++

Go to the first page, for the download link.
 
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Holy willikers, Batwoman! This looks GORGEOUS! I can't imagine the costs and time it must have took to bring all of this to life as much as you have so far! I'm filing this under "Demos I'm tempted to try after stabilizing my life."
 

cradth

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Holy willikers, Batwoman! This looks GORGEOUS! I can't imagine the costs and time it must have took to bring all of this to life as much as you have so far! I'm filing this under "Demos I'm tempted to try after stabilizing my life."

Hello! Thanks for the compliment. It tooks time due to my own complete ignorance and low self esteem. xD I need to learn some polite ways to approach ppl and asking for their help, so that the game could have faster production. I look forward to hearing from you~ :kaojoy:
 
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cradth

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LIVENEL Nocturnal Skyrift v1.25 is now available~

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Hotfix v1.23

+ Added new monster, Cloud Devourer.
+ Faster (pitch) Random Battle BGM.
+ Fixed VT Battle BGM.

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Hotfix v1.24

+ Added working hours information when the shop is closed.
+ Fixed Overheat Icon for Magma Knuckle Mantra.
+ Fixed mantra's name, Flash Bolt -> Flash Reverse.
+ Removed Bloom Effect on Crafting Menu.

++++++++++++++++++++++++++++++++++++++++++++++++++++++

Hotfix v1.25

+ Added Elmsphere Setup tutorial near the wreckage of Cosmose 4220.
+ Added dropped Enels (money) to some enemies.
+ Added Small Gem to Cloud Eater's dropped item list.
+ Added two Spheria Chests, which contain Dark and Light Elmspheres.

+ Fixed the cursor speed in Mission Data, Enemy Data and TEC Apps.
+ Fixed an issue where Eidart doesn't join Lucain's team again in Teirra
after he left the team in Vargrad.
+ Fixed more issues ralated to Save Mission on Hard Difficulty.

++++++++++++++++++++++++++++++++++++++++++++++++++++++

Go to the first page, for the download link. :)
 

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You look like you had a rough day...Here, have a Baby Panda!

A certain person better sell his stock while he still can, because it looks like it's going to take an unrecoverable nose dive.
7 years of trying to plan this project... and it got an official plotline today. 7 years. I really just have no concept of order huh GHJGSJHGVGHASFH.
Doing RPG Maker News for 24th October 2021

I'm not sure how to do this so I'll just ask here, Wheres a good place to post your game (for free) once its done?

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