Are you using Action Battle System?
if yes, You can create skills that will activate common events. The common event has a set move route feature with the target "This Event".
Change the move route to
1. Change Frequency (Max)
2. Change Speed (6, Higest)
3. Move Toward to Player
4. Move Toward to Player
(set move toward to player as many times as you want)
5. Change Frequency (Back to normal Frequency)
6. Change Speed (Back to normal speed)
@Lilly I just noticed now, but your profile says that you use MV and the header contains the "linear battle system mv" tag. Are you sure you are talking about MogHunter's LMBS for VX Ace?
Yay, now back in action Happy Christmas time, coming back!
Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX
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