- Joined
- Jun 27, 2014
- Messages
- 10
- Reaction score
- 5
- First Language
- English
- Primarily Uses
What I have: a common event that saves where you are (variable 1 player x, variable 2 player y, variable 3 map ID) then transports you to a camp/save map to save and then upon leaving it takes you back to your x, y, id. This works fine but when you load up a save it takes you to the camp.
What I'm looking for: when you load a game it takes you to saved x, y, id instead of the camp map.
Can this be done with events or do I have to learn how to script? I know it's a small issue and works without changing anything, but it's the little things ya know?
What I'm looking for: when you load a game it takes you to saved x, y, id instead of the camp map.
Can this be done with events or do I have to learn how to script? I know it's a small issue and works without changing anything, but it's the little things ya know?

