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- Jan 2, 2013
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Graphics.setLoadingImage('img/system/Loading.png');
Graphics.setLoadingImage('Loading' + Math.ceil(Math.random() * 3) + '.png');
Code:
Failed to execute 'drawImage' on 'CanvasRenderingContext2D': The HTMLImageElement provided is in the 'broken' state
EDIT: Realize I posted this in the wrong area. I'll fix that now!
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