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- Dec 4, 2016
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Hi, I'm currently playing sound effects (long sound effects) like this:
However, this happpens with a slight delay and I'd like to get rid of this. Is there a way in which I can load an audio file in advance before playing it?
JavaScript:
let music = { name: "se_name", volume: 100, pitch: 100, pan: 100 };
AudioManager.playSe(se);
However, this happpens with a slight delay and I'd like to get rid of this. Is there a way in which I can load an audio file in advance before playing it?