Error:Uncaught [object XMLHttpRequest]
In the DKtools plugin, I changed the File system's mode from "Nwjs + Stamps(0)" to "Nwjs(1)", then the web deployment worked on itch. But when I played through the game, all the dialogs showed tags instead of the real strings...Thanks for the plugin!! It works great for my game's localization!.
One questions is that when I deployed the game to Web version and uploaded it to itch.io, it kept showing an. I disabled both the DKTool and the DK Localization plugins, the error went away and the game could run properly online. But when I disabled the Localization plugin only, the error still stayed. Could you look into this??Code:Error:Uncaught [object XMLHttpRequest]
For the web version and mobile phones, you must select the Nwjs + Stamp file system, and before each build of the project, you must run the plugin command from DKTools to generate a file system stamp (more on this in the help).In the DKtools plugin, I changed the File system's mode from "Nwjs + Stamps(0)" to "Nwjs(1)", then the web deployment worked on itch. But when I played through the game, all the dialogs showed tags instead of the real strings...
Sorry I thought it worked after updated the file system stamp, but I was actually still in the Nwjs mode and no strings shown... I switched to Nwjs + Stamp and updated the stamp. After I uploaded the package to itch, it showed another errorFor the web version and mobile phones, you must select the Nwjs + Stamp file system, and before each build of the project, you must run the plugin command from DKTools to generate a file system stamp (more on this in the help).
Did you update the file system stamp?
Error
Uncaught Error: Localization directory is empty: locales\
Unfortunately I do not have IOS and Mac to check the error, I will try to do something.
Not yetdid it solved ?I am an iOS developer
If you need someone to test it on Mac, feel free to send me the update and I'll test it for you! Really hope this can be solved soon!Not yet