ChaosEmperor

Villager
Member
Joined
Aug 2, 2021
Messages
17
Reaction score
5
First Language
Portuguese/BR
Primarily Uses
RMMZ
I can lock "Skills" tabs fully with the states, but i ran into some problem. I have a class that uses both physical and magical skills, so i wanted that a state such as Silence locked only the magic attacks inside the Skills tab, but leave it free to use the physical ones and vice-versa with other state. Any solution?
 

Lunesis

Veteran
Veteran
Joined
Oct 4, 2015
Messages
91
Reaction score
33
First Language
English
Primarily Uses
RMMZ
You would need to create two different types of skills I think instead of having them all under one category.
 

ChaosEmperor

Villager
Member
Joined
Aug 2, 2021
Messages
17
Reaction score
5
First Language
Portuguese/BR
Primarily Uses
RMMZ
I wanted to make characters have unique skill sets, like "Spell Blade" or "Elemental Magic" and etc, something like the game Mardek here. While being silenced, he can't cast magic skills but his physical ones are still available. If there's no way to do this in the base maker, you know some plugin that could do so?
 

Attachments

  • 20210803215942_1.jpg
    20210803215942_1.jpg
    69.4 KB · Views: 4

Animebryan

Need more resources!
Veteran
Joined
Jul 31, 2012
Messages
484
Reaction score
264
First Language
English
Primarily Uses
RMMZ
As Lunesis said, you need to make 2 separate skill types for physical & magical skills. It doesn't matter how you want to set it up, it's about what the editor can do, what it's limitations are. The editor supports 2 ways to seal skills. Either seal a specific skill or an entire skill type. Therefore, you need to separate your physical & magical skills into 2 separate types.
 

Lunesis

Veteran
Veteran
Joined
Oct 4, 2015
Messages
91
Reaction score
33
First Language
English
Primarily Uses
RMMZ
As Lunesis said, you need to make 2 separate skill types for physical & magical skills. It doesn't matter how you want to set it up, it's about what the editor can do, what it's limitations are. The editor supports 2 ways to seal skills. Either seal a specific skill or an entire skill type. Therefore, you need to separate your physical & magical skills into 2 separate types.
I guess if he really wanted to he could just make a 'silence' state that only seals the specific individual skills he wants to seal, it wouldn't be too much extra work.
1628090008114.png
 

ChaosEmperor

Villager
Member
Joined
Aug 2, 2021
Messages
17
Reaction score
5
First Language
Portuguese/BR
Primarily Uses
RMMZ
I guess if he really wanted to he could just make a 'silence' state that only seals the specific individual skills he wants to seal, it wouldn't be too much extra work.
View attachment 197732
That sounds like the best solution as i found no plugins that did what i wanted.
 

Latest Threads

Latest Posts

Latest Profile Posts

Another comic with Backstage Malak...
If you want to ask him anything, you can ask on my DeviantArt page! I'm not sure if you're allowed to do it here.
Forum tip of the day ...
If you get a temporary suspension for being a jerk to people who are trying to help you, and arguing with mods and admins, don't go making new accounts. Chances are, if you p**s us off enough to suspend you for a week, we're not going to hesitate giving you a permanent ban when you give us a reason.
E_6fAErVkAQILXu.png
I'm so close to releasing my game on steam! :blush::blush::blush:
Us:
"This game is awesome! I wish there are more games like this in the future."
Also us:
"I hate how games stopped being original and start copying other successful games."
Should've done this a few days ago but...
PRI_200136808.jpg
Rest in Peace, Sir Clive Sinclair
1940 - 2021
Entrepreneur, Technologist, Father of the Modern British Computing Industry, and protagonist of Legend of ZUN.

Without you, England's games and tech industry wouldn't be where it is.

Forum statistics

Threads
115,289
Messages
1,088,676
Members
149,920
Latest member
mulinho
Top