Looking for a local highscore system plugin

angelicsmana

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Good day everyone, i am currently developing a game in rpg maker mv where it keeps track on your gold amount and use it as highscores when the game ends, is there any simple plugin that i can use?

the game will be on web browsers platform but i dont need the highscores to be online, local should be fine like in offline arcade etc

thanks for reading!
 

Andar

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if it doesn't need to be online, it might be enough to use a plugin for persistent variables.
Basically those plugins make sure that the designated variables have the same values through all games and saves on a computer, so you would assign a number of variables to keep the data on the highest results.

this approach will require quite a bit of mathematics for value sorting unfortunately.
 

angelicsmana

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if it doesn't need to be online, it might be enough to use a plugin for persistent variables.
Basically those plugins make sure that the designated variables have the same values through all games and saves on a computer, so you would assign a number of variables to keep the data on the highest results.

this approach will require quite a bit of mathematics for value sorting unfortunately.
do you happen to know any plugins that has this basic functions?
its ok if you dont ^^;
i would try to code it (if i have lots of time) but im still a beginner at JS language so yeah ^^;

thanks btw for replying!
 

Andar

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check tsukihime's blog, I don't have the link ready or I would have given it.
 

Aloe Guvner

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2 different strategies -->

1)
HIME Sync Save Data synchronizes switches/variables across save files. Meaning every save file will have the same value for those switches or variables, but it still uses the normal save files

2)
Persistent Switches/Variables creates a completely new file that holds the data for those switches/variables

Edit:
Sorry, I didn't realize before that you are aiming for a web deployment. In that case (2) might not work, so you try Andar's suggestion (1) first
 
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