RPG Maker Forums

Hey, everyone!

So, I basically got sucked into Undertale, and it really got me thinking about ways to use battle in RPGs. I think that we really take for granted that it's just attack, skill, attack, skill. It just feels boring to me now.

Basically, I'm wanting to add another choice into battles. And I've tried looking into the code for the game, and I'm just ending up more and more confused. So, even if you can't help (This seems like it will be a bit of an undertaking D:), even just some pointers to what I need to modify would be awesome.

What I'm needing is the ability to act on enemies instead of attacking (Although Attacking will still be an option!), as well as the ability to spare, or show them mercy. So if the player acts a certain way towards an enemy (Petting a dog-type creature, for example), then they can spare the creature and get gold instead of experience. If you kill the creature, then you get gold and experience. 

Also, I would like a way to simulate dodging attacks. Undertale did this in an interesting way by incorporating a mini-bullet hell game when the creatures attack. I found a Japanese Bullet Hell Script, and worst case, I can convert that, I think. But I would need to probably take a lot of it out, because it's an actual bullet hell.

To see the battle system in action, here's a YouTube Video:

Sorry! I can't seem to get the video to embed. This is a link that starts off right at the battle. No spoilers, because it's a battle from the demo. Unless you've never played and want to. Then you probably shouldn't watch this one, because it's the first boss battle. Just the one I found without 1000 other things in front of it!

https://youtu.be/mjkmiPboD6Y?t=27s
Anyway, even if you can't help, maybe those pretty well versed in battle systems could give me some tips. It doesn't seem difficult in concept, I just genuinely have no idea where to even start D:

Thanks for reading!

Latest Threads

Latest Profile Posts

Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
The biggest debate we need to complete on which is better, Waffles or Pancakes?
rux
How is it going? :D
Day 9 of giveaways! 8 prizes today :D

Forum statistics

Threads
106,051
Messages
1,018,549
Members
137,837
Latest member
Dabi
Top