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I need some advice or input.
I have this boulder puzzle, where the player needs to push both of these boulders into 1 of 2 spots.
How can I ensure that the player doesn't accidentally push both boulders into the same spot?
Basically how these boulders work, is if either of the boulders touch X 34 or Y 15, they will move forward 1 tile so that they are in the middle of the gap (where the red circles are).
Then they have a hitbox expansion to allow the player to jump over them onto the other piece of land.

I would have asked this on Discord, but for some reason, I can't access it.
I have this boulder puzzle, where the player needs to push both of these boulders into 1 of 2 spots.
How can I ensure that the player doesn't accidentally push both boulders into the same spot?
Basically how these boulders work, is if either of the boulders touch X 34 or Y 15, they will move forward 1 tile so that they are in the middle of the gap (where the red circles are).
Then they have a hitbox expansion to allow the player to jump over them onto the other piece of land.

I would have asked this on Discord, but for some reason, I can't access it.
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