Looking for an Underwater Plugin (RPG Maker MV)

GalacticGod

Veteran
Veteran
Joined
Jan 28, 2018
Messages
470
Reaction score
570
First Language
English
Primarily Uses
RMMV
Looking for a Plugin (for RPG Maker MV) that will give an effect of being underwater. I found a video from twitter for someone using a plugin that looks like it would work (I believe they are using in MV in it but it's hard to tell).

If anyone knows what plugin they are using (or another good Underwater Plugin), and where to acquire the plugin; I would greatly appreciate any assistance in locating one.

Thanks,

Link to video:
 

bgillisp

Global Moderators
Global Mod
Joined
Jul 2, 2014
Messages
13,522
Reaction score
14,255
First Language
English
Primarily Uses
RMVXA
Most don't use a plug-in just for that. What they do is they use a fog plug-in and then use a fog layer designed for it. Or they tint the screen to simulate the underwater part.
 

VanillaBrocker

Veteran
Veteran
Joined
Jul 25, 2015
Messages
68
Reaction score
82
First Language
Portuguese
Primarily Uses
If you want to try some experimentation, you can try this plugin, by Kamesoft. The bubbles' effect could be achievable with a particles' plugin by MogHunter. Other than that, I believe it's mostly about choosing your assets and getting the proper "blue" tone you're looking for.
 

fizzly

Veteran
Veteran
Joined
Mar 23, 2012
Messages
743
Reaction score
473
First Language
Polish
Primarily Uses
RMMV
Looking for a Plugin (for RPG Maker MV) that will give an effect of being underwater. I found a video from twitter for someone using a plugin that looks like it would work (I believe they are using in MV in it but it's hard to tell).

If anyone knows what plugin they are using (or another good Underwater Plugin), and where to acquire the plugin; I would greatly appreciate any assistance in locating one.

Thanks,

Link to video:
Fog script (VE - Fog and Overlay for example) with water texture and you can make bubbles with MOG Weather Effects.
 

hiddenone

Lurker Extraordinaire
Global Mod
Joined
Feb 19, 2014
Messages
2,497
Reaction score
5,334
First Language
english
Primarily Uses
RMMZ
Resource Requests is the wrong spot to ask for plugins, plugins actually have their own section.

Moving to JS Plugin Requests.

 

Espilonarge

Veteran
Veteran
Joined
Apr 24, 2016
Messages
142
Reaction score
67
First Language
English
Primarily Uses
Since I've done this before, it's possible to do this utilizing a couple of plugins to achieve a very similiar result.

1) Grab Tsukimi's Pixi Filter Controller plugin.
2) Save the image attached below to your "img/picture" folder (make sure it's named "DisplacementMap.png").
3) Go in to the plugins config and put "DisplacementMap" in the blank space beside "Displacement Map Image" (can be skipped if it's left as is by default.
4) Make an event on the map and add the following "Plugin Command" calls.
createFilter displace1 displacement 2
setFilter displace1 1 0 2
createFilter displace2 displacement 2
setFilter displace2 -1 0 2
createFilter godrays godray-np 2
setFilter godrays 408 -100 0.5 2.4 1
5) Use a "Tint Screen" command with the following values.
Red -150
Green -50
Blue 0
Gray 100
5) Place an "Erase Event" at the end of the event and set to a "Parallel" Trigger type.

If you want to add a "caustic" like effect to the tilemap, you'll need another plugin.

1) Grab Galv's Layer Graphics plugin.
2) Go to your "img" folder and create a folder called "layers".
3) Save a copy of the "DisplacementMap.png" in to the "layers" folder.
4) Place the following "Plugin Command" calls (replace "X" with the map number).
LAYER X 1 DisplacementMap 0.0 0.4 60 10 0 0 1
LAYER X 2 DisplacementMap -0.6 -0.5 60 10 0 0 1
LAYER X 3 DisplacementMap 0.5 -0.6 60 10 0 0 1
LAYER REFRESH
 

Attachments

GalacticGod

Veteran
Veteran
Joined
Jan 28, 2018
Messages
470
Reaction score
570
First Language
English
Primarily Uses
RMMV
@hiddenone - Sorry about placing this in the wrong spot.

@Espilonarge - Thank you so much for the step by step breakdown. I am going to try it.

Thank you to everyone else for all the suggestions. I am going to give each of them a try.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

People3_5 and People3_8 added!

so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most. :kaojoy:
Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.

Forum statistics

Threads
105,868
Messages
1,017,096
Members
137,587
Latest member
Usagiis
Top