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Hello all,

I'm currently making a modern-setting game where my characters are currently trying to clear out a park that's full of evil spirits. These spirits have possessed items and garbage in the park, so I'm looking for battlers of animated items that they can fight, as well as some sort of larger boss battler. (I'd like to use some sort of trash as the monsters because I'm angling for a pun on "cleansing the park" as their mission, and then they get there and find out that they are literally picking up trash.)

Resource Type: Battlers

Maker Format: VX Ace

Art Style: Ace RTP

Description: To elaborate on the above, I'm looking for anything that could reasonably be considered to be modern-era trash in a vaguely threatening position. Regular enemies might be things like a whirlwind full of papers, old shoes or cans floating in the air, anything that might reasonably look like possessed trash. I would also be able to work with images of this sort of thing that are okay to edit, where I could add the more threatening air myself.

I would also like some sort of larger trash pile to serve as a boss. If I can get enough editable garbage then I can probably throw it together to make one big trash pile. I would also be interested in something that's explicitly a boss, like a big golem or a big whirlwind incorporating discarded items.

If it helps, I'm looking for this for a non-commercial game. Thanks!

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Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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