Looking for possible Team

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I wasn't being sarcastic when I thanked him for his comments. I did mean it.

There's no point in being sarcastic on forums, hell, there isn't a point in writing anything sometimes because it seems no matter how you say something it can be taken the wrong way.

As it stands I haven't looked at this post for over a month or even more until I saw the update posted about how people who have only ideas having no place on a team. it felt a bit like an attack, which was probably not how it was meant, but seeing that and then checking the comment and being accused of basically not wanting to do any actual work myself was a tad harsh given I have been putting a lot of work into my games.
 

Reynard Frost

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I have been working hard to overcome where I can, but I find it hard. I'm not going to pretend I'm talented, anything I make I put a lot of effort into, but sometimes there are just things that people cannot do. I can do most things in the maker. I can make a game, but it may not be as good as it could be because no matter how hard I try to improve my skills there are still things outside of my grasp that I will likely never get.
With an attitude like this, you will never succeed. Yes there are always people better than you, that is no excuse to not try to get better yourself. Talent isn't necessary to be good at something, it's merely a headstart. Someone with talent who never uses it is useless compared to someone without talent who puts forth effort and learns how to be as good with the person with talent, and then takes that talent to the next level and applies it to something.

For example, I can't draw. say I wanted some orginal pics for my game, to set it apart from another game, would I spend days and moneths drawing a new set of characters myself only for the end product to look like a small childs drawing? No. I would try and find someone willing to do the artwork for me.
Or you could practice working on art yourself while you look for someone willing to help out. Better to improve your skills while you search for someone to do it instead of sitting there and not progressing at all. In the RM community, I'm sure that you'll get good at art long before someone skilled and dependable comes along and does it for you. For free.

I have contributing to other people's work. I helped another member with a story and dialogue for their game because they felt unsure of how to procede. I don't think that is taking without giving... In fact, I got very little out of that particular exchange except some more expiriance making gameplay dialogue.
Yes, but you didn't help them make their game. You helped them improve it, sure. But you didn't make it. No more than my advice in this topic is contributing to making your game.

I've done what I said I wouldn't, so I'll end this now on my side. I'm not going to get into a post war, because I hate seeing them unfurl in other threads, you've had your say. I've had mine. I'm gonna just leave it at that. Post whatever you want about how lazy I am and how I'm not trying hard enough. Like I said, I am trying to make games by myself, they won't be as excellent as they could be because I genuinely suck at skills and enemies and other things.

Ah well. Again, thanks for the comments, but I'm not going to carry this on any further.
All this tells me is: "I have accepted that I am bad at things, and no amount of advice is going to convince me that putting forth effort is worth it." Which is what I was afraid of, and almost didn't post. But then, as the adage goes: "Evil triumphs when good men do nothing."

As it stands I haven't looked at this post for over a month or even more until I saw the update posted about how people who have only ideas having no place on a team. it felt a bit like an attack, which was probably not how it was meant, but seeing that and then checking the comment and being accused of basically not wanting to do any actual work myself was a tad harsh given I have been putting a lot of work into my games.
You may have put forth effort before, I'm not discounting that. What I am seeing is that this post says "I don't want to work hard at something. Can you guys do it for me?" It's extremely defeatist. My posts are not meant as an attack, they are intended as a call to action. What you're doing with a post like this (and you're not the only one. Lots of people do this.) is taking a step in the wrong direction. You should be working to improve yourself as well as help others. I'm not knocking on teams, I'm just saying that if you don't have any skills that are specific to making a video game, you should write books instead.

I wouldn't hire a baker to work at a butcher. Sure they could help out, but they'd have a better fit working at a bakery making cakes than working at a butcher cutting meat.

Lest I forget:

@Reynard Frost

I find that a tad unfair.
What's unfair is asking everyone else to put together a game and provide you with the resources and ASSEMBLE it (via events, scripts, etc.) While you just direct everyone what to make and provide a skin to slap over the game itself.
 
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Ocedic

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@Paladin, Reynard didn't say ideas aren't important. He said they are cheap, which they are. Think about this, games take months of devotion and AAA titles require huge teams of people with highly technical training and expertise to create one game. I could honestly come up with 20-30 great game ideas in a day if I wanted to. Doesn't matter because there's not enough resources to make them all.

Honestly, if you can't even database/event/do basic mapping I'm not sure why you'd bother to try and create a huge collaborative project. If you really want to get better at this, create a game and get those basic skills down first.
 

Touchfuzzy

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Closed at OPs request
 
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