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Looping Animations
2015.10.21
by Shaz
Introduction
This plugin allows you to loop animations on map events.
It also allows you to tell an animation (either looping animation, from this plugin, or a normal animation from the Show Animation event command) to play behind the character sprite instead of in front
How to use
Add to your plugins folder (file name does not really matter, but I call mine LoopAnim.js). There are no plugin parameters to configure.
Use the plugin command LoopAnim start event animid to start a looping animation on an event.
Use the plugin command LoopAnimation stop event to stop an animation from looping on an event.
Use the plugin command SetAnimLoc event location to make an animation play behind or in front of an event
animid is the animation id from the Animations tab. Do not enter leading zeros.
event can be a number (no leading zeros) for a specific map event, 0 for the event that has the plugin command, -1 for the player. You can also use $gameVariables.value(x) to tell it to retrieve the event id from variable x (change x to the variable id).
location can be any of below/behind/above/front.
Plugin
Download from pastebin
Credit
- Shaz
Terms
- free for use in commercial games
Revisions
2015.10.21
by Shaz
Introduction
This plugin allows you to loop animations on map events.
It also allows you to tell an animation (either looping animation, from this plugin, or a normal animation from the Show Animation event command) to play behind the character sprite instead of in front
How to use
Add to your plugins folder (file name does not really matter, but I call mine LoopAnim.js). There are no plugin parameters to configure.
Use the plugin command LoopAnim start event animid to start a looping animation on an event.
Use the plugin command LoopAnimation stop event to stop an animation from looping on an event.
Use the plugin command SetAnimLoc event location to make an animation play behind or in front of an event
animid is the animation id from the Animations tab. Do not enter leading zeros.
event can be a number (no leading zeros) for a specific map event, 0 for the event that has the plugin command, -1 for the player. You can also use $gameVariables.value(x) to tell it to retrieve the event id from variable x (change x to the variable id).
location can be any of below/behind/above/front.
Plugin
Download from pastebin
Credit
- Shaz
Terms
- free for use in commercial games
Revisions
2015.10.30 - added ability to make animations play behind the character instead of in front
Last edited by a moderator: