Looping Animations

Discussion in 'RGSS3 Scripts (RMVX Ace)' started by Shaz, Jul 20, 2013.

  1. Ace VII

    Ace VII Genius but Strict Veteran

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    Uh.. shaz? the script seems to be disassembled inside the spoiler :/
     
    #21
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  2. Shaz

    Shaz Veteran Veteran

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    yeah, it was the stupid conversion from BBCode to whatever the new forum's version of BBCode is.  Most of the old scripts have been messed up.
     
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  3. ParchmentHead

    ParchmentHead Warper Member

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    Would it be possible to get a re-assembled version of the script? Or possibly advice on how to do so myself?

    Tried doing it myself as-is and it keeps returning syntax errors.
     
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  4. Shaz

    Shaz Veteran Veteran

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    I put it on pastebin.  Check the first post for the link.


    It's untested - please let me know if you get any errors.
     
    Last edited by a moderator: Aug 24, 2016
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  5. ParchmentHead

    ParchmentHead Warper Member

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    Works like a charm so far, many thanks!
     
    Last edited by a moderator: Aug 24, 2016
    #25
  6. DeathByGames

    DeathByGames Swaggy Developer Member

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    Ok, so I want to use this script in a battle. I have an animation that is just a series of different colors flashing, and I want to make this full window animation loop through out the battle. There is now character sprite in battle. What should I do?
     
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  7. Shaz

    Shaz Veteran Veteran

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    It is not designed for use in battles.  You might be able to find another script that loops battle animations if you hunt around a bit.
     
    #27
  8. DeathByGames

    DeathByGames Swaggy Developer Member

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    Oh, OK. Thanks anyway.
     
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