- Joined
- May 22, 2013
- Messages
- 46
- Reaction score
- 8
- First Language
- English
- Primarily Uses
- N/A
I know there is a balloon icon for "Silence" that looks like a speech bubble with "..." in it, and I know how to make it play over an event. However, I was wondering if there is a way for the balloon icon animation to loop continuously when the player is talking to an NPC. While talking to the player the NPC would have the "Silence" balloon floating over their head as their text box is shown. Once the conversation is over, the balloon icon goes away.
I've tried using Loops and Breaks to accomplish this, and I can't seem to figure out what to do. I'd prefer not to have to use another script for this, if it can be done with simple eventing, as I'm currently using a message system script(Yanfly Message System).
I've tried using Loops and Breaks to accomplish this, and I can't seem to figure out what to do. I'd prefer not to have to use another script for this, if it can be done with simple eventing, as I'm currently using a message system script(Yanfly Message System).

