Zak

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Hello everyone,

I'm working on a very basic idea I had: Birds flying across the battle screen using the picture movement command. I get it to work but I struggle to make the loop work after x amount of time.

The wait command literally freezes everything up, even in Parallel Processing. Are there any tutorials/scripts/guides out there, how I could loop this picture movement during battle?

Thanks
 

Andar

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can you show how you did this? And please confirm that you're using VX instead of VXA as many people have confused them in the past.

The wait should not freeze parallels - but then again parallels should not work in battlescreen at all.
 

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