- Joined
- Jul 10, 2017
- Messages
- 756
- Reaction score
- 2,869
- First Language
- English
- Primarily Uses
- RMMV
Lootboxes have been under scrutiny and legal battles lately as it's being considered gambling. You pay a price and get a random item. Most items are nearly worthless and only a few items in the lootbox are valuable or good items.
Trading Card Games have the same model. You'd buy a booster pack and there will be different rarities. Most of the cards will be worthless and there will only be a few cards that will be good that you'll be trying to get. You buy pack after pack after pack trying to get them.
Do you see the similarity between these two things and would you consider it gambling? What would your definition of gambling be? Do you think tcg's can breed gambling habits? Share your thoughts below.
Trading Card Games have the same model. You'd buy a booster pack and there will be different rarities. Most of the cards will be worthless and there will only be a few cards that will be good that you'll be trying to get. You buy pack after pack after pack trying to get them.
Do you see the similarity between these two things and would you consider it gambling? What would your definition of gambling be? Do you think tcg's can breed gambling habits? Share your thoughts below.

