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SO i hit a road block.  i want heroes to enter tent. see items that are loot-able and interactive.  but want the items to have a condition. said condition is if boss is alive they get 'talk to me first' type dialog. if boss is dead they get items.

my approach was to set an invisable event that auto runs. controll switch 'bandit boss' = on. (with conditional branch switch bandit boss death == on @> control self switch a = on. on second event page we have control switch bandit boss = off)

boss has dialog.. fight starts. boss dies control switch  'bandit boss death' = on

now they can loot freely before they talk to the boss... any help?

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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