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Hey,

I'm currently using modern algebra's scripts for quest journal and bestiary and I really like them.

And since my game has a huge amount of different factions, characters and places I decided to implement a way for players to easily keep track of all this things.

I know that I could add an evented thing where you can access all this information with lots of message boxes and choice options, but I don't like this, since it's uncomfortable to use and confusing.

So I thought about this for a while and I think that the best solution would be a similar script to the ones above, but for lore.

In this way the game would keep a consequent appearing, since all three systems use a similar look and it could be perfectly customized to suit my needs and maybe others.

What I thought about is a script very similar to the quest journal.

There are customizable categories like:

- Factions

- Important Characters

- Places

- ...

And within every category you can setup entries from the script, which are hidden at the beginning and can be activated with a script call.

The entries should be designed like this:

- Name

- Picture (to show a sprite or map screen, etc.)

- Description

Is this hard to script or could someone do it?

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