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- Mar 16, 2012
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In rmxp i used this code to make the player lose time based on a variable:
$game_system.lose_time(60*$game_variables[2])
However, I'm not yet quite up to date of rmmv's built in functions. How would I write this in javascript? Thanks!
$game_system.lose_time(60*$game_variables[2])
However, I'm not yet quite up to date of rmmv's built in functions. How would I write this in javascript? Thanks!
