Here is a short video of the alpha build. We were managed to add live2D to engine safely and its working. Animator broke Riilai clothes so right now she is naked and censored *___*
Also here is a bit of gameplay. First of you can see cat finding game. You can search for cats hiding on backgrounds and click on them to add these cats to your collections. If you will find all of them, you'll probably get an achievement. If I will be able to hire a programmer for this. But most likely - yes. Cats won't affect game endings. They are here just for fun and you can skip this.
Sometimes you will need to interact with the surrounding. And this time it will affect the story. For example, if you won't knock on the door, You won't be able to continue the story.
Right now we are finishing User interface to make it working without bugs and finishing Kalaseth animations. The video process of animation will be later on *******.
Hey hey~ Here is some progress!
First I found talented and very nice programmer Luca from Gamefall Team and now we are able to create stable and animated UI. Here is title screen video! The quality is not great but in the game, it will be full HD high quality!
The second great news is we are nearly ready to represent you a demo version! It should be ready in a few weeks from now.
Hello everyone, great news!
I plan to release demo version on 1 May! The early access demo will be available on my ******* page.
You will be to able play first 25~30 minutes of the game and enjoy animation, character animation, the narrative part and you can try to find Cats! Nearly everything that will be in full game except gameplay.
Let's keep in touch!
WE ARE IN STEAM! YEEEEEEEE! Don’t forget to add this to wishlist so you will see when it is released! I’m so happy! Also, I will be happy if you will add hashtags to game like “otome” and “visual novel”.
And again I want to thank you all, those who support me all your kind words, advices and reposts!! Great thanks!
The colours and the character designs are unreal, they're so pretty. The backgrounds steal the show for me though, they're absolutely stunning. I love love love what you're doing here, can't wait for the full game. How long do you expect a playthrough to last?
I updated the total game progress. As you can see mostly coding and CG left. I think we will be able to release in December as planned!
Right now we polish the texts so we can continue with CG arts and start translations. The animation and coding will be our last steps. Coding and Steam integration will be pre-release process and I hope we will make it in time and before Christmas.
I'm not sure releasing a game on Christmass and a New Year is a good idea. People spend their funds on gifts that they can touch. But perhaps I'm wrong and New Year - is the best time for release! What do you think?
The image to get your attention
This is purely speculation, but IMO it's better to get some of the December hype rather than releasing in January when people have no money because they overspent during the holiday season. But this is pure gut feeling, no data to back it up. Your art is beautiful as always
Anyone ever played Chrono Cross? I have been dying to create another micro-biome tileset that is heavily inspired by the Isle of the Damned in that game. So, a Micro Biome Bones edition. Anyone interested in this?
Wait, we have profile banners now?!
We have profile banners now!
D-does anyone know the size for them? 'Cause no matter what size image I upload, it doesn't look good haha; obviously my image sizes are too big.