- Joined
- May 15, 2014
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So I noticed that when I was doing a test battle run the game has its own low health indicator in which the color of the party members current HP turns Yellow. (presumingly at 25% and lower)
I'm wondering, how can I make it to where the color changes again at 10% to indicate that the health level is critical?
I'm wondering, how can I make it to where the color changes again at 10% to indicate that the health level is critical?
