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- May 15, 2014
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WILL BE USED IN A COMMERCIAL GAME
First off I am well aware that this can be done by events. It seems to be a major headache for me to even try to understand.
http://forums.rpgmakerweb.com/index.php?/topic/37885-can-this-be-done-in-vx-ace-by-default-or-would-it-require-a-script/
As you can see, I am very confused which in turn is making me angry and giving me a headache so I no longer wish to go that route.
My request is simple. Make it to where if a party member(s) HP falls below a specified percentage, a certain BGS plays continuously until all members of the party have their HP rise above said amount or all of the said member(s) enter the death state.
First off I am well aware that this can be done by events. It seems to be a major headache for me to even try to understand.
http://forums.rpgmakerweb.com/index.php?/topic/37885-can-this-be-done-in-vx-ace-by-default-or-would-it-require-a-script/
As you can see, I am very confused which in turn is making me angry and giving me a headache so I no longer wish to go that route.
My request is simple. Make it to where if a party member(s) HP falls below a specified percentage, a certain BGS plays continuously until all members of the party have their HP rise above said amount or all of the said member(s) enter the death state.
